Arma 3
1939: The Last Letter
26 Comments
Pvt. Barry [MM] 29 May @ 12:37pm 
Please fix Kopanina. Mission was very nice until that point, but no one there. The music in the mission is nice.
GOMZLIKE 6 May @ 2:15am 
afwul techical condition. It's unplayable at all without zeus
Hanss 22 Apr @ 1:03am 
Yeap, there's no one there :/
FinnBlitz 22 Apr @ 12:41am 
Nobody in Kopanina.
Secarpentry 21 Apr @ 6:23pm 
You should make historical armaverse factions
Lord Zuma 17 Jan @ 3:51pm 
Very nice!!!
BlackKnight 15 Jan @ 7:10am 
yes, either i kill all the enemies or enemies kill half of squad and the event is activated
victorguezESP  [author] 15 Jan @ 7:08am 
@BlackKnight but with "activate the event" you mean by killing the entire charge of enemies?
BlackKnight 15 Jan @ 6:09am 
Yeah I guess the problem here is the charge is pretty much thin, 3 time reset and only 1 it runs correctly because friendlies took casulties pretty hard during the charge. Maybe wave spawning or make the charge thicker so it could activate the event
victorguezESP  [author] 15 Jan @ 5:30am 
@BlackKnight so the thing is that the squad is handmade, with handmade equipment selection, so I don't know how would that work. Besides, the objective is not exactly to hold the entire charge, you will be ordered to go back to Zielinski during the German attack, because the task is to inform that they are getting overwhelmed, if you know what I mean. The thing is that the charge continues even when you are ordered to go backj. I'll investigate about spawning waves anyways. About the task of informing back to Zielinski, I'll take a look on that, I'm sure it's a stupid ass mistake in the code. And about going to Kopanina, the end of the mission should be triggered just when you get out of the city, like when you are told to RTB in the Stratis part of the vanilla campaign, you never get there, the mission just ends when you are out of the area of the mission. Again, for sure it's another simple mistake. I'll take a look to all of that ASAP.
victorguezESP  [author] 15 Jan @ 5:25am 
@BlackKnight, naturally if you have the DLC you don't need the compatibility data pack, but you can play it without owning the DLC yeah.
BlackKnight 14 Jan @ 3:41pm 
Part 2: And when i come back to report Zielinski, he ordered me to go to Kopanina, the task go to Kopanina and use the bike are opened, however the task go back to report Zielinski is not checked finish and just hangs there forever. I continue my task by using bike and drive to Kopanina, but when i get there, no one and nothing is there, the task there didn't check finish or something. So until here i got hanged, nothing to do left
BlackKnight 14 Jan @ 3:41pm 
Part 1: So basically here is what i tested, out 3 times reset, all dialogues run well. But 2 times our line held the charge, but the cue cannot be triggered, because there is a German behind the fire house won't move forward so the charge can't be wiped out, so that the new event is triggered (I have to use Zeus to drag him up front to solve this). There is one time our line suffered casulties during enemies charge so the new event was triggered from Sergeant (I think this should be your purpose because it matches the vibe of dialogue, if this is your purpose, i suggest you should use some spawn system to create wave of enemies to force the friendlies die so that the event can be triggered).
BlackKnight 14 Jan @ 1:54pm 
Also i want to ask, whether i should play it with spearhead dlc or i must use the compatibility file from Spearhead as you mention above?
Ararinha Azul 12 Jan @ 5:21am 
ok thanksss will try
victorguezESP  [author] 11 Jan @ 7:33am 
Alright guys, I've updated the mission, fixing the bugs (it seemed to be mere little changes in a trigger or two with catastrophic results). Go try it :)
victorguezESP  [author] 9 Jan @ 11:29am 
@BlackKnight, alright, I'll do that part all over again
BlackKnight 9 Jan @ 11:02am 
Hi, i can confirm the scenario has some problems with the event trigger. After defending the first line (there is a small bug where a german infantry standing behind and not joining the charge, i have to use zeus to drag him up the front), the Sergeant ordered me to go back to report with colonel, and from here everything drifted off the script. The dialogue just flew out (i even received the dialogue where it should be after i came to Podewobiec), even i just received the order from sergeant and not there yet. Then task popped up to go to Kopanina and the task go back to report Zielinski is just hanged (there is a small error here, in text you wrote go to Podewobiec but the task pinned in Kopanina), i took the bike and drove to Kopanina and also Podewobiec. Both don't have any people and until here i don't know what to do (probably the end scenario should be triggered?)
Chad 8 Jan @ 10:29am 
Yes I think
victorguezESP  [author] 8 Jan @ 6:48am 
I mean the last dialogue with Major Zielinski?
victorguezESP  [author] 8 Jan @ 6:48am 
@Chad, the last one or all of them?
Chad 8 Jan @ 6:00am 
For me dialogue gets triggered when I was on the way back to Command Post
victorguezESP  [author] 8 Jan @ 4:38am 
@Ararinha Azul, about the dialogues, do they trigger all at once in the beginning, or how's the thing? I mean to me they work perfectly, probably just because, but maybe I could find a way to sort it out.
victorguezESP  [author] 8 Jan @ 4:35am 
@Ararinha Azul, Why does it always work for me in the last changes I do and then it's always so buggy... About the last objective, what do you mean it doesn't trigger, the 'succeed' part or the 'assigned' part of when you leave the town?
Chad 7 Jan @ 11:55pm 
Same Issue
Ararinha Azul 7 Jan @ 3:23pm 
The dialogues are all broken (triggering before they should be triggered) and the last objective doesnt trigger and points to the wrong place, i always love your stuff but its always very buggy.