XCOM 2
A Requiem For Man: Foundational (BETA)
28 Comments
david.kahil1 5 Jul @ 9:21pm 
hahahahaha i am getting slaughtered, this is great, i thought i would just bite off commander and have a run at lwotc+requiem hahahahahah
Wrath 5 Jun @ 10:53pm 
Requiem is one of the best additions I ever add to my xcom2 game, and now you telling me it's gonna be even more challenging ? (I use RPGO, constantly looking for ways to make the game harder to face my superhero barracks)

Thanks a ton and thanks a lot for the Requiem project , it's like a DLC tbh , cheers maximum
Reaver 4 May @ 8:29pm 
The true Requiem-Com starts now.
ReshiKillim  [author] 24 Mar @ 12:45am 
should be safe, yes
hottt3 21 Mar @ 3:45am 
Thanks for the reply. Is it safe to install midgame?
ReshiKillim  [author] 20 Mar @ 10:05am 
@hottt3 It's essentially universally compatible
hottt3 19 Mar @ 8:10pm 
Thanks for your work! Is this mod going to be compatible with LWOTC?
RambelZambel 11 Jan @ 3:03am 
dropunit command doesnt work either, has always the standart loadout,
but i think its the autocannon, deleted everything except the autocannon loadout
RambelZambel 11 Jan @ 1:15am 
officer had no primary weapon, but i cant tell what weapon he should have, F1 doesnt work with ths mod
RambelZambel 10 Jan @ 5:52am 
do these weapon have different dmg early game, cause the troppers still have all 3 dmg. The weapons have different optic. And they have grenades. Doesnt work well with F1 mod. Doesnt show the name of the weapon
DukeBurger 29 Dec, 2024 @ 1:42pm 
In future updates will units summoned by reinforcements or spawned by Console commands be effected by the Randomizer?
moze2807 20 Dec, 2024 @ 1:03am 
Will this mod affect the weapons carried by the Requiem legion as well? Would it be possible for a Muton to carry a Dominance Cannon? Or a MEC to launch Kosma Grenades?
ReshiKillim  [author] 17 Dec, 2024 @ 8:36am 
@C7 Not out of the box yet, but as it is configurable, you can readily apply it to modded enemies.
표백된고양이 17 Dec, 2024 @ 5:06am 
So.... this mod will make ADVENT unit can equip requiem weapon. All hail Syusa.
C7 17 Dec, 2024 @ 4:38am 
Does Loadout Randomizer apply to modded enemies?
Coley 16 Dec, 2024 @ 7:43am 
Thanks Reshi! I'll remove ADVENT Arsenal for now just to be safe, and to make sure I see everything this mod includes. I'm looking forward to this!
ReshiKillim  [author] 16 Dec, 2024 @ 7:40am 
@Specimen Should be safe to use alongside it, though you might not see a ton of the weapons from that mod as this mod includes a good few new weapons for advent
Coley 16 Dec, 2024 @ 6:18am 
This looks interesting, I'll give it a go! Out of curiosity, since it alters ADVENT's loadouts, would this be safe to use alongside mods like Iridar's ADVENT Arsenal?
DukeBurger 16 Dec, 2024 @ 12:06am 
@ReshiKillim Awesome I’ll definitely make the switch to this mod.
Arkenor 15 Dec, 2024 @ 8:53pm 
Ah, OK! I was a bit confused as to what it meant.
ReshiKillim  [author] 15 Dec, 2024 @ 8:48pm 
@Arkenor The original is not publicly available on the steam workshop, so 99.9% certain that you're not using it.
Arkenor 15 Dec, 2024 @ 8:25pm 
Which is the original "Requiem for man" mod? There's a bunch that I'm using from that set, and I'm guessing I don't want to be using this at the same time as one of them.
ReshiKillim  [author] 15 Dec, 2024 @ 6:53pm 
@DukeBurger that is correct.
DukeBurger 15 Dec, 2024 @ 6:27pm 
@ReshiKillim ah ok , sorry if this a dump/Obvious question but can this mod be used to create my own custom loadouts for enemies/modded enemies ?
ReshiKillim  [author] 15 Dec, 2024 @ 6:04pm 
@DukeBurger This mod expands ADVENT's arsenal with new weapon variants that're made available to ADVENT and does not rely on an override of XComGameState_Unit, which is kinda bad for compatibility.
LeyShade 15 Dec, 2024 @ 4:17pm 
So to clarify: All is Syusa, Syusa is All.
Zero 15 Dec, 2024 @ 3:15pm 
You deserve all the flowers and curses that your name invokes in the hearts and minds of all xcom players.
DukeBurger 15 Dec, 2024 @ 2:42pm 
Aside from the additional change to blue screens etc how does this mod compare to this one https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2756108515&searchtext=Random+Loadout