Garry's Mod

Garry's Mod

Seat Weaponizer
55 Comments
3hunnak_ 2 Jul @ 2:53am 
It will be awesome if you fix it.
afxnatic  [author] 1 Jul @ 5:56pm 
might be fixed now might not be, uninstalled gmod months ago so cba to test it
afxnatic  [author] 1 Jul @ 5:48pm 
glide camera got rewritten and is completely different now
afxnatic  [author] 1 Jul @ 5:43pm 
awesome
manmanstephen 22 Jun @ 1:53pm 
an update for glide must've broke the support for it. I loaded into a game with only seat weaponizer, clib, and Glide enabled and the guns shoot into the vehicle instead of out and it outputs an error: "lua/autorun/sh_seat_weaponizer.lua:45: attempt to index field 'GlideCam' (a nil value")
3hunnak_ 28 May @ 4:00am 
It damages the car when shooting.
bluem0nkey 26 May @ 2:20pm 
im going to use my admin gun while driving in my Bugatti
afxnatic  [author] 25 May @ 10:48am 
probably tfa's fault :steamhappy:
Totally Not Ed 24 May @ 11:05pm 
tfa weapons shoot behind or smth, the bullets don't appear
Totally Not Ed 24 May @ 8:17pm 
TFA Base weapons don't always shoot in front
Annex 2 May @ 6:03am 
all good thx
afxnatic  [author] 1 May @ 5:13pm 
also not being able to equip tools is intentional, this was made for my rp server that i ended up abandoning
afxnatic  [author] 1 May @ 5:12pm 
simfphys wheels arent filtered out because i honestly forgot about that, but it isnt possible anyways because of https://github.com/Facepunch/garrysmod-requests/issues/1897

i would recommend switching to glide if you can, it has a solid ecosystem at this point and with simfphys being deleted theres no reason to not use glide
afxnatic  [author] 1 May @ 5:12pm 
if you check the code you can see i tried to make it so button enable/disable wouldnt be needed when combined with something like simple holster
Annex 27 Apr @ 3:51am 
also also, is there a button i can press to enable and disable it, like if i know im gonna fly a helicopter and don't want to shoot the vehicle while im using the turret on it i can disable temporarily the seat weapons?
Annex 25 Apr @ 6:41am 
is there a way to prevent myself from being able to shoot my own tires in a simfphys vehicle? -also i can't equip phys gun, gravity gun, camera, tool gun, or crowbar while sitting.
afxnatic  [author] 13 Apr @ 12:28pm 
check for addon conflicts
reese 13 Apr @ 11:28am 
idk why but i cant use weapons on a friends server with this mod enabled
M16A1 8 Apr @ 9:33pm 
added arctic to my hit list
afxnatic  [author] 8 Apr @ 8:12pm 
all i do is modify bullet src/dir, vm view hook returns on tacrp weps because someone else had the same issue and i was too lazy to debug
afxnatic  [author] 8 Apr @ 8:10pm 
blame arctic ig
M16A1 8 Apr @ 8:21am 
tacrp crashes game :c
afxnatic  [author] 7 Mar @ 1:59pm 
its this one
Totally Not Ed 7 Mar @ 6:04am 
dunno if it's this one but I vaguely remember messing around with a seat weaponizer mod that was compatible with glide
aimlex 2 Feb @ 7:08pm 
you are genuinely gmod's smartest modder
cheefy chief 1 Feb @ 6:56pm 
Thank
afxnatic  [author] 1 Feb @ 12:15pm 
glide got fixed btw
afxnatic  [author] 13 Jan @ 2:21pm 
don't ever post fat frank ocean in steam comments worst mistake of my life
cheefy chief 12 Jan @ 5:23pm 
pls glide fix
Azrael 12 Jan @ 4:55am 
fair enough, glide aside the addon is practically perfect
Azrael 11 Jan @ 1:30am 
The only problem with the glide support is that the viewmodel somehow gets... Offcentered?
It also moves my crosshair far away from the actual point i am aiming to, Wich is a struggle

That aside, knowing gmod jank, pretty nice mod.
"Big Dick" 1999 9 Jan @ 3:36pm 
Actually it does work, it just doesn't work with glide's closed off vehicles, haven't tested other bases.
"Big Dick" 1999 9 Jan @ 3:30pm 
Doesn't seem to work with arc9, i'm using the polyarms pack
Uncle Donny 25 Dec, 2024 @ 4:46pm 
what map are you playing on in the video.
screwdriver lobotomy 22 Dec, 2024 @ 8:08pm 
yay :3
afxnatic  [author] 22 Dec, 2024 @ 7:51pm 
well its fixed now so all good 🙏
screwdriver lobotomy 22 Dec, 2024 @ 6:41pm 
I dunno lul

that error spams me when I die.
afxnatic  [author] 22 Dec, 2024 @ 5:58pm 
how the hell can the localplayers wep owner be null
screwdriver lobotomy 22 Dec, 2024 @ 2:49pm 
[Seat Weaponizer] lua/autorun/sh_seat_weaponizer.lua:171: Tried to use a NULL entity!
1. pGetAllowWeaponsInVehicle - [C]:-1
2. fn - lua/autorun/sh_seat_weaponizer.lua:171
3. unknown - lua/ulib/shared/hook.lua:109 (x112)
Brandon 22 Dec, 2024 @ 1:25pm 
TFA spin
Wade 21 Dec, 2024 @ 1:25pm 
@afxnatic alr
afxnatic  [author] 21 Dec, 2024 @ 12:32pm 
@PostVoider @Wade i pushed a workaround that may help, if it still happens the only thing i can do is make tacrp weapons unusable with this
PostVoider 21 Dec, 2024 @ 11:18am 
@Wade same problem
Wade 20 Dec, 2024 @ 3:20pm 
@afxnatic rip
afxnatic  [author] 20 Dec, 2024 @ 3:17pm 
@Wade probably caused by the calcviewmodelview hook but ive never had that issue with other bases
Wade 20 Dec, 2024 @ 2:32pm 
simfphys + tacrp = crash
MikeJSpeegle2012 20 Dec, 2024 @ 1:56pm 
@Kacpi 106 mw base uses their own custom vm entity so it will never work in vehicles whatsoever

so the solution is just not use it lol :steamhappy:
Nocny Koczkodan 20 Dec, 2024 @ 5:55am 
When Using Modern Warfare base weapons are invisible in first person
/ᐠ-˕-マ「来自重庆的」 19 Dec, 2024 @ 2:03pm 
fuck...