XCOM 2
Classic Night Mission Rules v2
7 Comments
표백된고양이 20 May @ 4:31am 
I test update version and now electroflares work very well.
EasyName12345  [author] 19 May @ 5:09pm 
updated korean translations and electroflares. let me know if it works.
표백된고양이 19 May @ 4:11am 
So I check code, then find one line

original version use

Template.BuildVisualizationFn = TypicalAbility_BuildVisualization;

but this mod use

Template.BuildVisualizationFn = none;

I don't know how this line work, but can it make some difference?
표백된고양이 18 May @ 12:45am 
When I played game with this mod, my soldier can't use "Electro Flares" in mission but original version(AHW version) can do. It used stack but it didn't display throw motion and nothing happened(just use 1 AP). I used this mod with tedjam
Kei 19 Apr @ 2:14am 
Thanks for your mod! If possible, could you please update this korean translation file?

https://drive.google.com/file/d/1Ni_pbfwJgZvs0FvfsmTEu3hJE0rW5FHX/view?usp=drive_link
EasyName12345  [author] 20 Dec, 2024 @ 9:54am 
Thank You!
Dęąth Viper 20 Dec, 2024 @ 9:42am 
Congrats on release!!