Total War: WARHAMMER III

Total War: WARHAMMER III

The Twelve Realms - Wood Elves
95 Comments
[-ODM-] Loupi  [author] 12 Jul @ 4:35am 
yeah i have a couple things i was working on, but taking a break
mclagasse 11 Jul @ 5:36pm 
You working on any new mods?
Chase Mate 8 Jul @ 2:02am 
Hey, not sure if you've been asked this but the thing in the woods that mother astanka has? Could you add that into this pack? I feel like it just makes sense for wood elves to have
Humble Shepherd 25 Jun @ 6:19pm 
OMG! Dude you have no idea how bummed I was about not having this one. Thank you!
raw666 24 Jun @ 6:36pm 
Have you thought of making instead of poison and fire elves archers, they have 4 or 5 different elemental arrows based on each season. Lightning for spring (season of major storms), fire for summer, poison for fall (season of harvest which includes poisons, and dying of planets as they prepare for hibernation), and frost for winter. Alternative for fall, death magic for fall with prison being specialized assassin archers. Each of the archers could even be named after their respective season.
Polvonik 24 Jun @ 12:20pm 
Thank you :)
[-ODM-] Loupi  [author] 24 Jun @ 9:00am 
Updated!
Humble Shepherd 23 Jun @ 11:57pm 
I miss this mod... Hope it gets updated
Son0fBam81 21 Jun @ 6:01pm 
looks like the moonspring glade riders are still unable to use volley of kurnous when playing as sisters of twilight

really enjoying the mod otherwise, great additions!
Polvonik 20 Jun @ 8:50pm 
My Hawk riders using flying circle don't seem to be shooting, even with giving them a shooting order. Has someone else experienced this?
Crowe 15 Jun @ 2:25pm 
Tested in Skirmish vs AI and no crash with Moonstove grove treemen ROW and Moonspring Glade Riders
-=(SOTN)=-Tyrwalt 8 Jun @ 12:24pm 
@[-ODM-] Loupi Thank you :steamthumbsup:
[-ODM-] Loupi  [author] 8 Jun @ 3:05am 
ill check and update soon
-=(SOTN)=-Tyrwalt 8 Jun @ 2:33am 
same Issue with the Moonspring Glade Riders :(
gamertimeboya 6 Jun @ 9:06am 
Hi is anyone having a problem with the Moonstove grove treemen ROW? I've been crashing with them in custom battles. I haven't tried campaign but everytime I start a battle with them they just crash the game while loading.
Phillip 19 May @ 12:41pm 
Thank you so much! Can't play WE without it!
[-ODM-] Loupi  [author] 19 May @ 5:03am 
Merci :)
Gravenwitch 18 May @ 5:15pm 
Incredible work!
[83rd]1in1class 17 May @ 9:52am 
Has anyone gave this a try with Radious? Know it says not intended but any issues by adding this mod?
Miraak's Rose 25 Apr @ 1:18pm 
Any wood elf mods that change building specifically ones that change or remove the War Hawk Crags makes you unable to obtain the Moonspring Glade Riders. Is there any way around this that doesn't include using console. :steamsad:
[-ODM-] Loupi  [author] 19 Apr @ 1:13pm 
eternal guard and sons of atylwyth
Valor Nine 18 Apr @ 6:18pm 
What units should be able to use phalanx? I’m not getting any
Krakenous 12 Apr @ 12:15pm 
No worries! This was just a quick look and fix by all means you are the mod master so, if you can see something else please address but yeah. I just looked at how decomposed does their mods and then looked at the 6.1 fix upload and put that mod logic together :WH3_clasp:
[-ODM-] Loupi  [author] 12 Apr @ 4:38am 
weird, ok ill add the fix thanks
Krakenous 11 Apr @ 3:19pm 
Loupi! I fixed it! At least...yeah, from copying and looking at other mods that add ROR units to Welves, I've found out what you need to do:

In: db/units_to_exclusive_faction_permissions_tables

You need to add all the ROR units, assigned Drychas faction and set the check box to "tick" or "true" like so:

loupi_tricksters wh2_dlc16_wef_drycha true
loupi_dawn_rider wh2_dlc16_wef_drycha true
loupi_priests_of_kurnous wh2_dlc16_wef_drycha true
loupi_skymark_knights wh2_dlc16_wef_drycha true
loupi_sativus wh2_dlc16_wef_drycha true
loupi_daughters_eternity wh2_dlc16_wef_drycha true
loupi_anmyr_guard wh2_dlc16_wef_drycha true
loupi_wraiths_modryn wh2_dlc16_wef_drycha true
loupi_tree_warriors wh2_dlc16_wef_drycha true
loupi_wef_inf_eternal_guard_vaul_ror wh2_dlc16_wef_drycha true

Save...and that's it! Done, they are all correctly locked behind there levels. I have no idea why this method only seems to be needed for Drycha but...hey, it works!
Krakenous 9 Apr @ 1:57pm 
Thanks :)
[-ODM-] Loupi  [author] 9 Apr @ 1:38pm 
ok thanks ill take a look
Krakenous 9 Apr @ 12:48pm 
No, strangly. All the other 3 lords the RORs are correctly locked, it appears to only be Drycha but, why? I'm not sure. I can't see anything obvious in your pack file. I hope that kind of helps somewhere, unless it has something to do with her faction effects.
[-ODM-] Loupi  [author] 9 Apr @ 5:58am 
does it occur with other lords?
[-ODM-] Loupi  [author] 9 Apr @ 5:57am 
thats strange
Krakenous 8 Apr @ 3:34pm 
Small bug! All the ROR units are unlocked at turn 1 and rank 1 lord and have no rank locks associated to them. No idea why, looks fine looking inside the .pack file but...only running this mod and a few others just to test! This was playing as Drycha.
[-ODM-] Loupi  [author] 5 Apr @ 9:36am 
updated
[-ODM-] Loupi  [author] 28 Mar @ 5:29am 
im not forgetting, im waiting for CA's rounds of hotfixes to be over
zslayer125 28 Mar @ 5:07am 
No rush just pls dont let it be forgotten :,(
zslayer125 28 Mar @ 5:06am 
Please update!!! tyyy <3
gamestopjesus 26 Mar @ 5:50pm 
it worked until todays patch........i hope you update it . its awesome work
[-ODM-] Loupi  [author] 24 Mar @ 8:26am 
ill look after the patch
MuffinCat 23 Mar @ 9:30am 
the moonspring glade riders get volley of kurnous from the Sisters of Twilight's faction ability but it does not work. If you try to use the ability in battle they just never fire.
[-ODM-] Loupi  [author] 17 Mar @ 12:58pm 
thanks!
DASSBEAR 17 Mar @ 10:07am 
Great mod for the Wood Elvesl! Gave it spotlight over on YouTube - https://youtu.be/snO1kmm9LjA?si=LY_gqlKbgqvXVR6z
[-ODM-] Loupi  [author] 16 Mar @ 7:34am 
some are not available for her
Lizardman2340 16 Mar @ 3:29am 
@[-OMD-] Loupi amazing mod just wondering if Drycha should have access to these units or not as they are not showing up for her cheers
Dalarain 11 Mar @ 4:35pm 
Nice mod but I want play Old World with this mod :/ but its not compatible for units with new buildings like Son of Atylwyth and Wardens of Arranoc
CatCanBawl 7 Mar @ 6:22pm 
I am also developing a wood elf unit pack, and I love your circle formation for the hawk riders. May I incorporate your assets? You will be credited.
Lightman 2 Mar @ 4:11am 
Thanks!:steamhappy:
[-ODM-] Loupi  [author] 1 Mar @ 6:21am 
@Lightman, issue is fixed now
Ītzpāpālōtl 1 Mar @ 5:47am 
hoping for a compatibility patch for this and wild animals for wood elves mod
zslayer125 20 Feb @ 5:36am 
@diggingdwarf26 were you ever able to find a solution? It seems it’s just the major factions that have the RoRs and not the minor ones like Torgovann or laurelorn
zslayer125 20 Feb @ 5:33am 
Any way you could look into making this mod compatible with Lord Daiths faction w/ Mixu’s mods. It works fine it seems, literally just the RoRs not showing up in the available pool seems the issue. Would be much appreciated !!!! Thank you!
[-ODM-] Loupi  [author] 19 Feb @ 2:52pm 
ok thanks ill check it