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You can still add some assets manually, the one I use for scanning the assets for packaging often miss a lot of overlays and decals for some reason.
So I usually drop the used decals, overlays, and even sometime soundscape's sounds into the addon's folder
Also I finally found the stupid dock tire models so I should be able to get most if not all of the props packed into the map by the end of today or tomorrow (fingers crossed)
In terms of storytelling, I don't plan on adding anything major to this map since it's already butting up against source's limit for geometry. I am working on another map, with everything I had to cut from this one, although that will be on the back burner until I figure out how to get all the L4D2 stuff fixed. There were some voice lines that never made it past the script stage, I still haven't decided if I'll include any of those in the next map (I'm not really a fan of random recorders with no reason for being there) I might include some custom papers in the next one, although that depends on how good I end up being at texture/model making.