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Full stop.
Long War already has the LW2 weapons included (that's where they come from initially, and has its own pistol slot (ditto). So, in all likelihood this class is not compatible with Long War of the Chosen.
Not to mention Long war has it's own class structure and if a class is not constructed to be compatible (as Viper has said), it isn't going to be compatible. There are ways to bridge class mods, but it isn't as simple as subscribing and hoping for the best.
Im just going to say that you guys should probably ask them why their mod is fucking up a basic class mod like mine because I have no clue.
@Deacon Ivory i know but is a hard requieriment for mod, game won't start without it
With this class i can't use the Sawed Shootgun
I tried to manually edit and enter the line in the dedicated pistol slot 2.0 but there's no solution
Running LWOTC
I'm pretty sure with config work you can make it work with RPGO.
One thing that occurred to me is one thing we could really use is a melee based proficiency class. IDK, I could be missing one, but I think the closest we have is the Phalanx/Defender classes. Those are cool, but would be cool to have a 'street samurai' type slashy dude
Proficiency is in the name because I use the same method as Shiremct's classes. It doesn't require their mod but you can for sure use it along with other proficiency classes. The only requirements are listed... Theres a lot but most people should already have them installed.
A few psi classes will be using a custom weapon but i will be adding that into the mods directly (and into the pack when it comes out)
Could you look into it?