XCOM 2
Viper's Proficiency Verge Redux
42 Comments
Big Brother Max 11 Jun @ 6:23am 
Hey what is Verges name in the console because Verg doesnt work
Larianshill 19 Mar @ 9:14pm 
Hope to see Cherub one day
Elund 19 Mar @ 8:02pm 
for some reason i don't get himl but still get torque from your other mod i'm guessing it's a mod conflict of some kind no idea of what could do that.
Dęąth Viper  [author] 10 Mar @ 2:45pm 
UPDATE: Completely reworked skill tree FOUND HERE. This class is now officially DONE and being ported over to the viper class pack. All of his skills / passives will work PROPERLY. Sorry it took me so long to update this!
Dęąth Viper  [author] 4 Mar @ 4:30pm 
@mr dust yeah not sure what to do. I'll have to completely redo the skill trees and prof perk.

@mynameactually Im sure its possible

@darkbeastpaarl thats a mod conflict of some kind.
DarkbeastPaarl 4 Mar @ 4:05pm 
Verge never appears for me whenever I do the Gatecrasher mission.
mynameactually 2 Mar @ 6:01pm 
Any chance to make it so that evacuating with Verge from the mod that adds Doom Slayer gives you this Verge instead?
Mr Dust 18 Feb @ 9:26pm 
Can confirm that ol' Verge is doing nil damage in my game when using Soulfire also. Came here to comment but see it's already a known issue. :'(
Dęąth Viper  [author] 14 Feb @ 1:01pm 
Yeah not sure why its doing that. Ill have to rewrite his freaking tree to not have those abilities in his prof perk. That will fix the issue of it not doing any damage.
Epic Dovahkiin 4 Feb @ 4:13pm 
though why this happens i couldn't tell you
Epic Dovahkiin 4 Feb @ 3:58pm 
i can confirm all invisible psi amp mods have issues with verge (and only verge) dealing no damage with soul fire which is a shame because i love the animations tied to No More PsiAmps ah well it's a small trade off for such an amazing class mod as always awesome work Viper
Dęąth Viper  [author] 1 Feb @ 3:24pm 
@Latis - I added an extra mod to the required. Ability to slot reassignment. Install that. I have all the ini configs set to affect all the amps on the workshop I could find. That should fix the issue with the soulfire and other abilities.
kman 1 Feb @ 8:23am 
Awesome mod, I can't wait for the LWOTC versions.
Latis 30 Jan @ 2:01am 
Ok, sorry sir,

Ty
Dęąth Viper  [author] 29 Jan @ 8:03pm 
You should be talking to those guys. This is just a class mod bro.
Latis 29 Jan @ 6:33pm 
Found something in dedicated pistol slot 2.0 comment section

luci5r 19 JUN 2024 a las 17:06
UPDATE: Ok, so I do realize now that LWOTC already contains what this Mod does, and I was duplicating it in a way.

luci5r 19 JUN 2024 a las 16:54
@Veehementia Thanks for your response! I didn't realize this was incompatible with LWOTC. I did in fact figure out part of my issue. I had the "Ton of utility items" mod enabled.

Interestingly, once I disabled and uninstalled the "Tons of utility items" mod, I do actually get a dedicated Pistol slot now for my soldiers, so part of your mod is actually working.

.
While the dedicated pistol slot is working fine now using your mod, I can't get any other items slots to show up in the soldiers.

Veehementia [autor] 18 JUN 2024 a las 21:15
@luci5r This mod is incompatible with LWOTC as it is already included in it but made to be not configurable by the user.
Latis 29 Jan @ 6:25pm 
I'll try, ty!
Dęąth Viper  [author] 29 Jan @ 2:50pm 
After I finish my viper class pack, I will make an lwotc version of the pack :)
Dęąth Viper  [author] 29 Jan @ 2:49pm 
For LWOTC you need to go into their configs and disable their pistol slot so that the pistol slot 2.0 can work as intended with my mods. I don't know where that option is but its a boolean that you can set to false.
Latis 29 Jan @ 2:46pm 
Also as you can see in the screen the pistol side slot doesn't work, only the pistol soverwatch

Maybe is something of LWOTC itself
Because with hacker class also i can't use the archtrower in the pistol slot also
Dęąth Viper  [author] 29 Jan @ 2:39pm 
I don't modify or do anything special with Soul Fire. It works fine on my end with a regular psi-amp, so I would ask the devs of that mods whats going on bro.
Latis 29 Jan @ 2:27pm 
Indeed: [WOTC] Psionic Implants
Dęąth Viper  [author] 29 Jan @ 1:46pm 
Looks like you are using an invisible psi amp kind of mod. I would ask those guys whats going on.
Latis 29 Jan @ 1:19pm 
Sorry Sir.

Tried to use Soulfire but isntead the animation of firing the rifle appeared and fire a "soulfire ammo tipe" instead and no damage to the enemy
Dęąth Viper  [author] 28 Jan @ 1:56pm 
That is a very detailed explanation of the issue.
Latis 28 Jan @ 1:53pm 
For some reason after the update soulfire doesn't work for me
Dęąth Viper  [author] 28 Jan @ 10:05am 
UPDATE: Major revamp on his proficiency perk along with some minor tweaks to his class trees.

Battle Madness and Stupor abilities are no longer turn ending.

Slight buff to damage for Slam and Mindflay.

Puppeteer now has 2 charges instead of 1.

Verge can now use Psi Lightning and Psi Shock for primary and pistol slot respectively.
He can also use Battle Rifle. (Need to sub to my weapons cache mod).

Used OPTC scripting to forcefully add "Chimera Squad" perk to Torque Squadmate. It will now be a character passive for her, meaning if you use Verge and Torque together on a mission they will now gain bonuses!

As of now, this class is officially DONE, and will be ported over to the Viper Class Pack (coming soon!)
Epic Dovahkiin 13 Jan @ 3:26pm 
I don't know about others but i think it's cool
Dęąth Viper  [author] 13 Jan @ 3:24pm 
I do plan to add it to all three of the hero classes along with a revamp to the Program mod... Not sure if itll be cool or not but its happening lol
Epic Dovahkiin 13 Jan @ 3:21pm 
thank you for making Chimera squad a functional ability
Dęąth Viper  [author] 9 Jan @ 12:08am 
Yeah he is either hit or miss. Im working on the bruiser currently! Just been busy
MonkeyDCooper 8 Jan @ 10:21pm 
not feeling it though but I hope you make other classes though. Maybe your classes will be on Odds compagin or something.
Dęąth Viper  [author] 6 Jan @ 5:45pm 
Yes it is possible. Not planned though I want him to be unique. I will be releasing several different psi classes though, so you won't feel the need to have multiple verge classes ;)
Selconov 6 Jan @ 5:16pm 
Hey, this mod is amazing! Are you planning to add a standalone version of this class so it can be given to a normal soldier? Is that something easily possible?
Dęąth Viper  [author] 4 Jan @ 2:48pm 
He is useful O_O lol. I would need someone to create a 3d model for it to work. I don't have that knowledge or skill
attiladuran123 4 Jan @ 2:40pm 
Can you make more Chimera Classes to make Verge actualy usefull ?
Darkduke 28 Dec, 2024 @ 6:42pm 
@Dęąth Viper thanks
Dęąth Viper  [author] 28 Dec, 2024 @ 6:03pm 
@DarkDuke He starts with you at gatecrasher. Or if you skip gate he will start in your roster. Consider him a freebie utility hero.
Darkduke 28 Dec, 2024 @ 5:46pm 
How do I recruit him?
Dęąth Viper  [author] 26 Dec, 2024 @ 12:17pm 
Torque is already "proficient" tbh. So I simply added the chimera squad perk to her squaddie abilities so she can have bonuses with Verge.
grammarsalad 26 Dec, 2024 @ 6:08am 
Ahhh, that perk pack is why I couldn't use verge. Appreciated (and appreciate the proficiency version of the class).

Does this include a proficiency version of Torque as well?