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I wanted to be able to visualize entity bones to understand how they work and how they attach to each other, but unfortunately the debugoverlay library consistently failed to draw all of the necessary lines between bones, it usually only got like 2-3.
So my next idea was to maybe use props to indicate each bone, but to do that I needed a model that's simple, visible and long. The thin construction plates worked well, then I noted that baguettes would work too. That's when I took inspiration and spun that into this addon.