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"Added GeneratorTileRange & GeneratorVerticalPower sandbox options to support generator use in tall and deep buildings."
Very clear instructions.
Additionally, I noticed that some objects may not function correctly when the generator is out of the player's coverage area, although they still consume energy. I need to investigate the player's coverage area in the code.
For reference, my setup is i5-13600K + 32.0G RAM + RTX 4070. The best compromise I've found is 60x60.
I've added multiple versions in the mod for you to choose from.
Caution: Make a backup of your save before patching to a large generator. You never know! I haven't encountered any bugs apart from lag, but the game doesn't seem optimized for such heavy calculations.
Enjoy!
This makes it impossible to keep the generator working if your base is in a bunker.
Keep the mod up until they add functionality to the power bar. It's useless at the moment.
Get a well-deserved reward!