Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Wich ia weird bc the week one NPCs are considered "zombies" by the game, they should have modded clothes.
The seifuku zombie spawn in the overworld is working weirdly on my save. It seems that there is a base spawn chance for the Male seifuku zeds, and is not affected by the Spawn Chance Modifier. When I set it to 0, JKs are gone but the boys are still kicking strong. When I crank the modifier to 1000, almost every new spawn is a seifuku, and the gender ratio is about 50/50.
I edited the .lua file, setting INT_CHANCE_TO_SPAWN_SEIFUKU_STUDENTS_RANDOMLY to 0, still spawning. So I'm guessing there might be some glitches.
https://pastebin.com/DZYayssm
NOTICE ME SEMPAI UWU NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI NOTICE ME SEMPAI