DayZ
ClothingDrop
10 Comments
Alastrianna 26 Jun @ 2:45pm 
🌸Thank You, Beautiful mod💖I leave a Like and a Heart💖
Lakidas  [author] 17 Jan @ 7:31am 
Hi, иң яхшы уенчы,

The impact should be minimal because:
1. The main check runs only every 1-10 minutes, not continuously.
2. It stops checking as soon as it finds the first ruined clothing.
3. The calculations are very simple.

However, on servers with a high player count (50 or more), it would be advisable to perform the check less frequently to ensure smooth operation, as the detection of ruined clothing happens during the 'OnUpdate' function. This function is called every frame, meaning it executes very frequently.
Garageman 16 Jan @ 11:13pm 
Great idea! Thanks for sharing with us, the community!!
AJ45 16 Jan @ 6:05pm 
ruthless, i love it
L△ndum 16 Jan @ 5:13pm 
Absolutely amazing mod idea! Good job!
иң яхшы уенчы 16 Jan @ 12:47pm 
That's such a cool idea, way better than those other mods that just drop everything all at once!
Quick question though—what kind of impact could this monitoring have on performance?
Lakidas  [author] 15 Jan @ 9:26am 
This is a fully functional client-side mod. What do you mean by where to find the anoder part?
Виктор 14 Jan @ 10:10pm 
where can i get another part?:
Lakidas  [author] 14 Jan @ 9:53am 
Hi, the mod won't work as a pure server-side mod because `PredictiveDropEntity` and sound playback (`PlayDropSound`) are client-side functions. Server-side mods cannot handle these without client support.
Виктор 14 Jan @ 7:16am 
hi, is this a server mod or a client???