Garry's Mod

Garry's Mod

bhop Sandbox
10 Comments
worst scout player ever 11 Jul @ 3:51am 
i can finnaly strafe when rocketjumping
mixo  [author] 13 May @ 5:19pm 
@Oborlex nah it's only for sandbox. TTT doesn't even have an anti bhop or hl2's jump speed boost mechanic so the only difference is jump height really
Oborlex 13 May @ 4:57pm 
I know it says sandbox but can it work in gamemodes other than sandbox? ttt for example
bob 8 Mar @ 2:09am 
is that the actuall atmuphere of the map if so i love it
neonfox1189 21 Jan @ 1:25pm 
AutoJump? L. :DSTskull:
pixel0poprocks!!! 17 Jan @ 3:39pm 
@homicido games then disable any mods that change movement then.
dev7 17 Jan @ 2:56pm 
this doesn't change anything
pixel0poprocks!!! 14 Jan @ 4:06pm 
Depends, It's an multiplier, It depends on what feels better for your specific needs.
Note that tickrate also affects bunnyhopping, In launch options you can set -tickrate to any value, I currently use 200 sometimes I use 1000 and It Improves movement.
mixo  [author] 14 Jan @ 3:03pm 
interesting so is 57.81 the magic number?
pixel0poprocks!!! 14 Jan @ 2:22pm 
I mean square root Is way to go because It accounts for several things, the formula goes as:

2: Accounts for acceleration integration

800: Base gravity value (I forget what default GMod uses but you can Instead put this to 600 If your gravity Is set to 600, It's 800 for 800)

57.81: Height multiplier constant

Square root: Converts the force calculation into a usable velocity value.


The reason It showed 290 or 300 Is because those are made for sv_gravity 290 or 300 for an more floaty feel.