GROUND BRANCH

GROUND BRANCH

Modular USP
40 Comments
[ACPL] Jon 1 Jul @ 7:38am 
USP & Saiga after M27? :*
rubenthekid5954 14 Jun @ 4:18pm 
fair enough, its just a nerdy larp thing cause i have one irl
Shepard of Sheep  [author] 17 May @ 1:40am 
I would have done it but it looks basically the same as GG&G one, It'll be 1035 when they fix the custom magazine issues
rubenthekid5954 16 May @ 11:02pm 
the rare mr09 rail adapter would be cool to see, but the gg&g rail effectively does the same thing, hope to see it on 1035 soon
Shepard of Sheep  [author] 5 May @ 12:56am 
yup
Currently can't do modular stuff (or weapons with custom mag types) but once they fix that I'm updating all my old mods to the v1035
In the mean time I'm updating the other mods like the mags and suppressors
Gr1m5ky 4 May @ 2:50pm 
Will this be updated to play with 1035 playtest?
Shepard of Sheep  [author] 22 Apr @ 1:14am 
Love the USP, the grip is a bit too big for me to reach the mag release comfortably but it looks so cool
G658244 21 Apr @ 5:44pm 
Nice to see my favorite gun and EDC is finally in game. Its a shame it doesn't show up that often
JayPix1992 26 Mar @ 1:25am 
Visible Laser (Red)*, not Laser Red Dot. -_-
JayPix1992 25 Mar @ 3:39pm 
Oh, that one. I thought the Laser Red Dot would be easier to deal with, but I guess not. Huh, go figure yeah?
Shepard of Sheep  [author] 25 Mar @ 2:52pm 
I think it's called the PEQ-15 ingame
JayPix1992 25 Mar @ 2:14pm 
Wait, do you mean the basic 'Laser Red Dot' attachment that's in the game?
JayPix1992 25 Mar @ 2:11pm 
Child of the PEQ? Interesting. Never heard that one before. Either ways. Hopefully it works.
Shepard of Sheep  [author] 25 Mar @ 1:05am 
Not really helpful tbh because it's the same as a PEQ that you can mount on a pistol essentially, I have been told I can make a child of the PEQ and change some stuff and thats the easiest way of doing it so I might go down that route
JayPix1992 24 Mar @ 3:20pm 
Sorry I meant to type; "The DBAL-PL will officially be added into the game in the next big update for the game.* I know that Modern Lancer modded it into the game with one of his mods.* But IDK if that helps you or not because, it's just another mod made by another modder.*". My bad BTW I was still half awake when I wrote the post.
JayPix1992 24 Mar @ 9:21am 
Wait a moment, Shepard? The DBAL-PL will officially added to the game in the next big update for the game. Would that make it easier for you to make the HKP Laser to work? I know the Modern Lancer modded it in, but IDK if that helps ya or not because it's just another mod.
JayPix1992 23 Mar @ 6:00pm 
Hopefully you can get the laser working at some point in the future. I think it would be cool to have it. As for the suppressors not working with the threaded barrels. I'm hoping the you can get that to work also somehow without making a new mod. Good luck Shepard.
Shepard of Sheep  [author] 21 Mar @ 1:12am 
Couldn't get the USP Laser working ingame unfortnately, if I ever get a laser working for something else I'll go back and add the HKP Laser
As for threaded barrels the suppressors wouldn't work so unless I make a USP Tactical mod at some point I don't see a point in doing them
JayPix1992 20 Mar @ 7:56pm 
If it's already in there. Then I don't see it for some reason.
JayPix1992 20 Mar @ 7:54pm 
Also. when are you gonna add the HK USP Laser to the mod? It's the attachment on the USP40 in the middle of the 3 USPs on the first image of you screenshot showcase.
JayPix1992 20 Mar @ 7:45pm 
Are you gonna add the USP Threaded Barrels for the USP 9mm, 40 S&W, and 45 ACP, at some point?
Shepard of Sheep  [author] 20 Mar @ 11:25am 
Added a slide with a cut for RMR sights
Old builds might need you to go in and manual equip the regular slide
Shepard of Sheep  [author] 3 Mar @ 1:59pm 
Its a HKP USP Laser, I had it in the SDK and was working on it but couldn't for the life of me figure out how to get lasers working so I had to scrap it
AssaultApe 3 Mar @ 9:18am 
What is that attachment in USP .40 and why it is not included in the mod?
jay_omega 23 Feb @ 1:15pm 
match compensator plz
Shepard of Sheep  [author] 26 Jan @ 1:20am 
Suppressors don't work on the threaded barrel attachments so that's why
Dedoxxed 25 Jan @ 12:26pm 
No threaded barrels? 😭
osku.tactic280 25 Jan @ 9:25am 
we need silensers for this gun in the future
Chonkems 24 Jan @ 9:03pm 
I am humbly requesting a pink slide.
Shepard of Sheep  [author] 24 Jan @ 3:09pm 
I didn't change the sound and just assumed the default were pistol sounds?
I'll check it out
Ryudo Kaze 24 Jan @ 3:02pm 
Tested this mod out today. Really nice work. Love it so far. I understand the problem with different barrels, so I gladly wait for the tactical one, if you decide to make it.

Only thing that confused me was the choise of reload sounds, because they are taken from rifles. xD
archer.carkuff0 24 Jan @ 5:31am 
it would be cool
Shepard of Sheep  [author] 24 Jan @ 4:06am 
Using different barrels for suppressors doesn't work properly unfortunately
I might do a USP tactical down the road though
north star 23 Jan @ 12:01pm 
Kiedy warto czekać na tłumik?
Shepard of Sheep  [author] 23 Jan @ 11:09am 
If they were in the SDK yes
But the only ammo types in the SDK are regular FMJ and Tracers
BoomersBro21 23 Jan @ 10:28am 
does that mean you can add different ammo types, like hollow point and FMJ?
Shepard of Sheep  [author] 23 Jan @ 1:13am 
Yeah, the different calibers have different sounds and use the proper in game projectiles
TooL 22 Jan @ 9:06pm 
good work! one question...Do the different calibers have different damage?
感悟 22 Jan @ 5:22pm 
new modular handgun coming! nice job guy