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Onthe topic of the generators, I'd be cool if the color would be a mix of orange and white, like a middle ground, but i don't know smack about textures, so i win't attempt it.
All the generators share the same texture and the other two generators are white in both The Sacrifice and The Passing. You'll end up recoloring all generators to orange.
ZoeyxEllis has some of the best dialogue interactions in the entire game. Your just a virgin.
When L4D1 was still in it's relative infancy, Chet had just come to me with the idea for the Sac. I told him it sounded stupid and frankly it was thinking too far ahead since we had to get Left 4 Dead 1 out the door before we could go ahead with a sequel, let alone a crossover. Amongst all that kerfuffle - andI won't go into details now, we had a couple working versions of the Passing finale, while in my version of the map the generator was the same color as those in the Sacrifice, Chet's version, the one that would eventually see itself released in L4D2 had a yellow generator, I remember asking him why - it must have been near Christmas of '98 because I know we had just got Half Life out - but I asked him why and he had some explanation about how the white generators just worked, whereas the non white generator, well it was lazy and didn't. He winked at me and I must have just given him the most confused look because he patted me on the shoulder and laughed.
Sorry it took me so long to reply. What is it I won't believe? I gotta know now!
either way hey look it's just like in the comic now
now we just need a script that makes it so powering on the second gennie lets you go onto the bridge but not raise it :upsidedown: