Project Zomboid

Project Zomboid

Autotsar Trailers - Hauler [B42]
74 Comments
we need yacht club pls
MadMack 24 Jun @ 1:54pm 
Almost 2k hours into mostly solo hours. Absolute banger of a mod. Trying my first 42 go through and i couldn't start without this. Going to try it tonight, but spot on job with this one bud.
mad-rooky 11 May @ 12:49pm 
Okay endlich einen gefunden nach 6 Wochen im neuen game, und der hat die Power fehlende Teile wiederherzustellen^^
Beim KI5 Dune Buggy hats den Heckspoiler wiederhergestellt nach dem abladen.
Beathoven  [author] 20 Apr @ 2:16pm 
already tried to play with it, but iam just not good enough at the lua stuff.
Flexible Games 20 Apr @ 11:15am 
Would there be a way to use some of the Animal trailer lua logic to allow a trailer to haul more than one vehicle at a time?
Beathoven  [author] 27 Mar @ 10:12pm 
Should be Base.ATAHaulerTrailer. not sure iam at work atm.
raskumar2183 27 Mar @ 9:09pm 
подскажите пожалуйта, как создать прицеп через режим вкладки?. Очень редко встречаются эти прицепы.
☠Dragnoros, der Wächter 17 Mar @ 10:39am 
danke.Dafür gibt's ne kleine Belohnung. Schönes steamlvl btw. musste beibehalten
Beathoven  [author] 17 Mar @ 9:53am 
@☠Dragnoros, der Wächter updated
Beathoven  [author] 15 Mar @ 2:49pm 
werds mir morgen mal anschauen
☠Dragnoros, der Wächter 15 Mar @ 2:22pm 
https://images.steamusercontent.com/ugc/27689798482174433/EA72E14E65D3E7B2CEDB818ED931C69235890A5E/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

hier mal ein screnshot (falls du den link ne traust, auf meinen profil der letzte screenshot) von einigen die ne passen obwohl sie genau so groß sind wie das schwarze auo obn welches passt.
☠Dragnoros, der Wächter 15 Mar @ 2:21pm 
tach. soweit ich es gelesn habe, sollten die fahrzeuge kleiner/gleich eines Pick up truck sein. Deswegn sollten ja die normalen polizeiautos (beispiel die Ranger dash bulldriver oder die Sheriff Dash autos passen.Die hatte ich nähmlich probiert) genau so wie der normale Feuerwehrtruck....

Beim testen sieht es so aus als würden die normalen Autos reinpassen, aber alles was eine spizielle Form davon ist (wie Polizeiautos, Feuerwehrautos/trucks oder Firmenfahrzeuge) erkennt es nicht.
Beathoven  [author] 14 Mar @ 12:48pm 
Fahrzeuge die übermäßig groß sind werden nicht unterstützt, weil es einfach bissl sehr unrealistisch ist auf den kleinen H#nger ein Feuerwehrauto zu laden zb.
Wenn es normale sind muss ich mir das nochmal ansehen, dachte Tsarlib hatte alle vanilla fahrzeuge abgedeckt. link ist gefixt, schon das 3. mal das ich bei nem mod bei so einem link eine zahl hinten ausversehen gelöscht habe :wowsshock:
☠Dragnoros, der Wächter 14 Mar @ 12:07pm 
ah und dein Integrated link funktioniert nicht. zumindestens für mich.
☠Dragnoros, der Wächter 14 Mar @ 12:06pm 
tach. erstmal thanks für'sauf die Versionupdate. Frage: Kann es sein das einige Vanilla fahrzeuge (wie Polizei und Feuerwehrautos) den Trailer net erkennt und somit nicht aufladen lässt?

Danke für die Antwort im voraus.
Danzi 12 Mar @ 1:23am 
better towing hab ich nicht, aber rope towing. ich versuch mit der mod das selbe. danke dir
Beathoven  [author] 11 Mar @ 2:07pm 
@Danzi hab rumgetestet, problem sollte die Better Towing mod sein die ans ende der modliste, setzen, dann sollte es gehen, aber dein alter anhänger dürfte schrott sein und noch rumbuggen.
Beathoven  [author] 11 Mar @ 1:29pm 
do you use better towing @Danzi
Danzi 11 Mar @ 1:10pm 
trailer duplicates loaded atv. now can unload infinite atv`s. black tarp doesn´t disapear.
gabriel_zaza 11 Mar @ 12:47pm 
i cant really find this trailer is there a spot were it spawns the most
Alpha Gamer 25 Feb @ 5:46am 
Yeah the week one mod disables keys and abandoned vehicles during the 7 day cycle, because the apocalypse hasnt started yet and everyone is living their lives. After day 7 you then find keys and abandoned vehicles, they stop vanishing when you walk up to them
Beathoven  [author] 25 Feb @ 3:12am 
Should be, week one is doing some weird stuff with vehicles not only this mod here, after the 7 days it will behave normal.
Primedew 25 Feb @ 2:00am 
would it be okay if i disable but keep just the bandit one?
Primedew 25 Feb @ 1:50am 
yes....i do have week one mod...will try that
Beathoven  [author] 24 Feb @ 11:18pm 
O.O" no clue, that's super weird. Week one mod? Try with only hauler mod enabled to spawn it.
Primedew 24 Feb @ 10:46pm 
if i spawn the trailer it disappears after a second...any idea?
Jam 17 Feb @ 2:49pm 
Damn, I was hoping to be able to use the trailer to transport my wrecked cars back to my junkyard. Hope to see support for it in the fututure. Great mod :)
Beathoven  [author] 17 Feb @ 12:40pm 
no there are currently no wrecked cars supported.
Jam 17 Feb @ 12:25pm 
A lot of my cars are working, but it seems that wrecked cars are not..?
Beathoven  [author] 8 Feb @ 1:31am 
since its kinda respawning them yes, but no, trailers arent supported atm.
Axelfox 8 Feb @ 12:55am 
Can i pack trailers too? would it save them if they are flipped over? :S
Beathoven  [author] 7 Feb @ 3:44am 
Sure
Konax 7 Feb @ 2:51am 
safe to add mid save?
daygrindmike 6 Feb @ 4:40pm 
Thanks man!
Beathoven  [author] 6 Feb @ 8:10am 
not gonna bother with the sandbox option. for now the containers are active.
Beathoven  [author] 6 Feb @ 5:28am 
Making it a sandbox option shouldnt be to hard will look into it.
Codemonkey3 5 Feb @ 8:17pm 
Sorry to bother again, I saw @daygrindmike ask earlier and I also wanted to request as well if it's possible to make this hauler pick up the KI5 shipping containers? Or at least make it an optional toggle?
Codemonkey3 3 Feb @ 2:40pm 
Resubbed to both mods. Didn't find the W900 hauler yet, but this mod works now with Filibusters Alpha.
Beathoven  [author] 3 Feb @ 1:22pm 
try to resub to both mods for redownload
Beathoven  [author] 3 Feb @ 1:15pm 
updated the id list in discussion
Beathoven  [author] 3 Feb @ 1:08pm 
its working fine for me, i will update the w900 trailer now, to match the new added stuff from here.
Codemonkey3 3 Feb @ 1:00pm 
Sorry, I meant Filibuster B42 Alpha. Neither this car hauler or the one for the W900 will recognize and accept Filibuster cars in my testing.
Beathoven  [author] 3 Feb @ 11:48am 
filibuster animation beta is B41, for B42 you need the alpha.
Beathoven  [author] 3 Feb @ 10:51am 
i tested the alpha cars, but maybe there is an error in the lua i did a mod check there, will check that
Codemonkey3 3 Feb @ 10:46am 
Do the Filibuster B42 beta cars work? I see ID's in the vehicle ID discussion that seem like Fili cars but I haven't been able to load a single one.
Beathoven  [author] 30 Jan @ 8:37pm 
This one here no. The car trailer from the W900 can.
daygrindmike 30 Jan @ 5:48pm 
KI5 has containers and I was wondering if we were allowed to haul these containers as well? I'm playing on a ridiculous hardcore mode at the moment where every vehicle is incomplete and zombies are everywhere so I can't really test it out lol. But if I know they're haulable then I'll try to get one!
Lug 30 Jan @ 2:30pm 
@FamiliaGamesS2 check out the freezer ice cream truck it does exactly that
daygrindmike 29 Jan @ 4:54pm 
Thanks man!
FamiliaGameS2 29 Jan @ 4:48pm 
Hi friends, could a mod make a refrigerated car that can carry food that spoils? It would be interesting to live in the woods with a refrigerator car hehe or some way to put some refrigerators in the trunk of a pickup truck or something like that even in an RV..... exit the update