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Found a bug. Empty Saucepan does not display remaining condition on hotbar. It only flashes when condition goes down.
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:786)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1805)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
zombie.ui.UIElement.render(UIElement.java:2004)
zombie.ui.UIManager.render(UIManager.java:404)
zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1371)
zombie.gameStates.IngameState.renderframeui(IngameState.java:1358)
zombie.gameStates.IngameState.renderInternal(IngameState.java:1500)
zombie.gameStates.IngameState.render(IngameState.java:1447)
zombie.gameStates.GameStateMachine.render(GameStateMachine.java:37)
zombie.GameWindow.renderInternal(GameWindow.java:473)
zombie.GameWindow.frameStep(GameWindow.java:952)
zombie.GameWindow.run_ez(GameWindow.java:821)
-----------------------------------------
function: getHandMainOverlayReversedTexture -- file: TheStarUtils.lua line # 18 | MOD: Weapon Condition Indicator
function: render -- file: TheStarEquippedItem.lua line # 130 | MOD: Weapon Condition Indicator.
[24-03-25 21:31:55.950] LOG : General f:9170, t:1742844715950> .
[24-03-25 21:31:55.951] LOG : Lua f:9170, t:1742844715951> creating new sourcewindow: C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/ISObjectClickHandler.lua.
[24-03-25 21:31:57.045] LOG : General f:9171, t:1742844717045> __concat not defined for operands: null and .png.
[24-03-25 21:31:57.681] ERROR: General f:9171, t:1742844717681> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __concat not defined for operands: null and .png at KahluaUtil.fail(KahluaUtil.java:100).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
can you translate the discription to english? i dont understand what this mod exactly does.
@Beathoven, that is a issue of the framework of EFK, and even EFK, not this mod, test both mods without this one and you will see.
Cheers.
https://imgur.com/a/lDuhBBo
Cheers.
Second, i want to report a small bug, the images(icons) are a little offset, you can see it in the screenshots below, first one its the second slot, and the other one is with a weapon in both hands, this was tested with mods and without any other mods, it happened in both occasions.
Screenshots: Secondary Hand [prnt.sc] / Weapon in both Hands [prnt.sc]
Hope you have a fix for this, without being this i havent seen any issue running mods, you could add to this mod the addon that existed to the old one thought, maybe you dont know it, here it is: Addon for Weapon Condition Indicator
Please continue your awesome work.
Cheers.
Thank you for your quick response!
However, after the 42.5 update, all the icons on the left disappeared when this mod was installed...
Please fix this.
@Dotan 새롭게 추가된 사이드바 크기 조절때문에 생긴 문제로 파악됩니다.
수정했습니다.