Project Zomboid

Project Zomboid

Visited building auto marker
97 Comments
infernal 9 Jul @ 10:45am 
no its not it broke my map
CreamPie  [author] 6 Jul @ 6:21pm 
42.10 working fine
RayPlayST 2 Jul @ 4:57am 
updata 42.10 pleas!
SIMBAproduz 22 Jun @ 9:12pm 
What if instead of a marker, it adds a number in increasing sequence for each location visited? 😍
Glaviern 15 Jun @ 8:48am 
THAT'S THE GOAT !
MiX74P3 8 Jun @ 5:07pm 
yea b41 would be dope
SiqMyDuq ♕ 3 Jun @ 6:28pm 
Build 41 please
Ryan 3 Jun @ 1:12pm 
@CreamPie instead of automarking every building i enter for like 1 second is it possible to set it so that it marks the building if I have been there for at least 1 minute & maybe marks as home / another color if I have been there for more than 2 hours. And maybe marks looted/ another color if it is already marked and if I visit that more times the color keeps changing and after 5 visits it becomes red marked.+
Dexter Morgan 13 Apr @ 10:36am 
polecam kazdemu
Shadowwolf 8 Apr @ 1:18am 
this will definetly be helpful
guardians25 4 Apr @ 8:18pm 
Is there a way to use it in 41 builds?
Mishli 2 Apr @ 3:56pm 
really appreciate this mod, as i was marking the map individually, and it was painstaking T.T

at the moment, it appears like the marks are lost anytime you die and make a new character, even in the same world. Is it possible to have a setting to make them perpetual? or do i have a bug?
Rusty #DopeRust 22 Mar @ 11:36am 
@CreamPie, firstly, thank you from the bottom of my heart for your amazing work and contribuition to the community of PZ, never thought this would be helpfull but it really is.

Second i wanted to give feedback, and report a bug, i tested your mod with other mods and without any mod at all, both cases gave the same result, you can see below in the screenshot, that when choosing a checkmark instead of other symbol, it stays offset, not centered of the building, would it be possible to be centered?

Screenshot: Offset Bug [prnt.sc]

Hope there is a fix/solution, keep the awesome work.

Cheers.
cada 21 Mar @ 5:05am 
genius idea
CreamPie  [author] 8 Mar @ 7:15am 
working
Xentra 8 Mar @ 7:09am 
this mod doesn't work anymore?
CreamPie  [author] 2 Mar @ 3:41pm 
Updated
Fixed an issue where symbols added to the map by players were being removed if they were the same as the symbol selected in the marker type.
RayPlayST 26 Feb @ 12:31am 
太棒了!! Five Star!
Stone 12 Feb @ 6:57am 
Good morning, I wanted to leave a suggestion for a mod that I haven't seen here on Steam yet, a mod that transfers the markings of the "annotated maps" to the player's map when reading it.
CreamPie  [author] 9 Feb @ 4:49am 
I am aware of the problem as well.
There is no way to distinguish between the symbol generated by the mode and the symbol created by the player.
Therefore, I cannot solve this issue.
Please use a different symbol from the one generated by the mode
[MLT]뉴비 까마귀 9 Feb @ 2:32am 
This is a minor issue, but while there is no problem when using symbols different from those used by the mod to mark the map, all personally created notes that use the same symbols as the mod disappear after restarting the game.

Do you have any plans to fix this issue?
Mc Roidaaar 8 Feb @ 6:45am 
Legend.
CreamPie  [author] 8 Feb @ 3:34am 
@[MLT]뉴비 까마귀
@Mc Roidaaar

Fixed
Mc Roidaaar 8 Feb @ 2:52am 
residential houses in march ridge dont generate symbols half of the time. If I had to guess it has something to do with roofing on the outside of the house
[MLT]뉴비 까마귀 8 Feb @ 2:22am 
The current update, which assigns one symbol per building, is a good improvement, but sometimes symbols do not appear. In cases where they don't appear, they sometimes show up when entering through the back door instead of the front, while in other cases, even entering through the back door doesn't display them.

It seems that the issue occurs when buildings are too close to each other. Personally, I think it would be much better if symbols were displayed for every door I entered, like before.
CreamPie  [author] 7 Feb @ 3:46pm 
@Snaptrap
@Leftbones

-Updated
[*]Only one marker is now created per building.
CreamPie  [author] 7 Feb @ 2:46pm 
@3DM45T3R
I don't see any errors for me.
Please check if there is a conflict with the mod you are using,
Snaptrap 7 Feb @ 2:05am 
hay alguna opción para que no se vuelva a marcar el mismo edificio donde entraste?
Snaptrap 6 Feb @ 3:26pm 
wow por fin algo que siempre se necesita
Leftbones 6 Feb @ 8:28am 
Probably a long shot, but it would be really cool if there was a way it could only add one marker per house/building -- I've noticed if I enter a building from different doors I get a marker for each one
Stone 6 Feb @ 4:55am 
Here the mod works perfectly, thanks for the corrections!
3DM45T3R 5 Feb @ 3:27pm 
"The error counter triggers the count and several messages keep being added."
3DM45T3R 5 Feb @ 3:24pm 
`function: RefreshAllMarkers -- file: Visited_building_auto_marker.lua line # 160 | MOD: Visited_building_auto_marker
function: OnPlayerUpdate -- file: Visited_building_auto_marker.lua line # 296 | MOD: Visited_building_auto_marker
`
CreamPie  [author] 5 Feb @ 2:24pm 
error?
3DM45T3R 5 Feb @ 2:08pm 
After the last update, the MOD does not load and I have also lost all my bookmarks.
[MLT]뉴비 까마귀 5 Feb @ 11:15am 
Yes, the error no longer occurs.
I really appreciate your hard work in fixing the issue. Please accept my points! :)
Mr.Kebab 5 Feb @ 10:29am 
Great mod thanks!
LawBoss 5 Feb @ 8:36am 
Working good for me thx
CreamPie  [author] 5 Feb @ 7:59am 
@[MLT]뉴비 까마귀

[B42/41] WorldMap Name Symbols.

OK Fixed
It will now be compatible with the above mode.
BeeBro 5 Feb @ 6:51am 
Similar Error for me: {LINK REMOVED}
[MLT]뉴비 까마귀 5 Feb @ 6:44am 
https://pastebin.com/G1nXZ9bs
I'm not sure if it's due to the recent update, but when I start the game, an error like the one in the link above occurs, and symbols are not displayed even when visiting other houses.

When starting a new world, everything works fine at first, but after exiting and restarting the game, an error appears, and all symbols for previously visited buildings disappear, except for the starting building. Even after revisiting those buildings, the symbols do not reappear.
iforest 5 Feb @ 2:47am 
B41 need this.
Mayday 5 Feb @ 1:58am 
This is very useful.
Sir Reginald 4 Feb @ 10:31pm 
Hey, can you make this mod compatible with B41?
[MLT]뉴비 까마귀 4 Feb @ 7:08am 
Okay, I finally found the problematic mod.
[B42/41] WorldMap Name Symbols.
The common issue with the mod suggested by Stone is that an error occurs when something is added to the map editing system of these mods.
It seems that the best approach is to set the desired symbol before starting a new world, as it cannot be used in the current world data.
Lisan al-Gabibbo 4 Feb @ 5:25am 
Circle marker?
[MLT]뉴비 까마귀 4 Feb @ 4:32am 
Unfortunately, the mod that Stone mentioned is not one that I have used.
Because of this, I find myself in an even more difficult situation. :/
Stone 4 Feb @ 4:26am 
Is your mod compatible with these mods?

Map Symbol Size Slider
Map Symbols Plus (Stensil)
Add More Map Symbols (AMMS)
Map Symbols Plus (Hand-drawn)
Map Legend UI [B42\41]
Draw On The Map - Free Hand Drawing [B42/41]

I use these symbol mods, and the error continues when I change the marking.
[MLT]뉴비 까마귀 4 Feb @ 3:52am 
Understood. I will check the mod step by step from the beginning and get back to you.