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I feel like these are the only two adjustable options that are missing from a full experience.
If you aren't capping how high Food Sickness can go, once it gets above 90 it deals damage to Overall Health. It'll keep dealing that damage until Food Sickness is < 90.
@modda I might try it in a future update! Thanks for the suggestion
The text notifying about the status is easy to miss.
nice mod btw, ty