Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

New units for Iberians, Carthage and Numidia
202 Comments
TonyMantana 7 Jul @ 8:31am 
люди подскажите не вкурю, 25 ход а юниты с мода ток у полководцев ,что не так делаю?
[NM]Nemo 7 Sep, 2024 @ 11:25am 
Здравствуйте. Могу попробовать сам, если подскажете как. Заранее благодарю.
Andrew Boyarsky  [author] 30 Aug, 2024 @ 6:26am 
Вы можете сделать это сами с помощью PFM. Но в таком случае у Карфагена будет слишком много сильных юнитов, включая Священный отряд и игра пойдет в одни ворота.
[NM]Nemo 25 Aug, 2024 @ 12:04pm 
Здравствуйте. Огромное спасибо за мод, он делает игру за Карфаген более интересной. Только одно огорчает: невозможно нанять гвардейцев, они есть только в качестве личного отряда полководца. Можно это исправить? Заранее спасибо.
Andrew Boyarsky  [author] 10 Aug, 2024 @ 7:51am 
I don't have the ability to make mods yet.
ChaiWala Celebrity 10 Aug, 2024 @ 12:56am 
Hi Andrew, Hope you and your people are well. Could you make a mod like your others that are just vanilla reskins for carthaginians and iberians- your artistic taste for unit skins is a perfect mix and not too flashy or overdone.
Rai300[ESP] 17 Jan, 2022 @ 9:14am 
sure
Andrew Boyarsky  [author] 17 Jan, 2022 @ 8:48am 
Of course you can, just write credit to Kaziel as I used some of his models.
Rai300[ESP] 16 Jan, 2022 @ 11:15am 
Mr. Andrew can i pick up just the reskin for the vanilla units for a personal mod that i´ve created and then put it on workshop for the rest of the people?
Andrew Boyarsky  [author] 10 Jan, 2022 @ 10:16pm 
Thank you
Amaranthen 9 Jan, 2022 @ 7:40pm 
Thank you so much for your great contribution to Rome 2 Modding Community. I returned after 4 years from the game. It's such a classic Total War title. I am so glad you are still making unit mods for this game.

To subscribers, be careful when subscribing to the Super Arena Unit Mod. It will conflict with this mod causing Late Libyan Infantry and Carthagnian Marines to bug out (units are invisible on battle map and unit card displays are wrong).
Rico Muerte 9 Jan, 2022 @ 3:00am 
Дякую :rjumendoka2:
Kerovanka 27 Dec, 2021 @ 12:19pm 
добавлюсь, за ранее спасибо.
Andrew Boyarsky  [author] 27 Dec, 2021 @ 9:34am 
Я не русский, я говорю по русски.)
Если здания одинаковые, то юнитов можно приписать к фракции в таблице: units_to_groupings_military_permissions_tables
Добавляйся в друзья, я расскажу подробнее в сообщениях.
Kerovanka 26 Dec, 2021 @ 5:47pm 
о,(ты русский) я просто спросить. сложно ли добавить юниты из мода другой фракции(если здания одинаковые)? ну то есть галочку поставить для другой фракции или сложнее и надо всех юнитов прописывать к зданиям заново? и еще пару вопросов когда на этот ответишь. спасибо за ответ.
Andrew Boyarsky  [author] 2 Nov, 2021 @ 9:13am 
No, I have no plans to merge my mods into one yet. You can do it by yourself using the PFM program
Tricky Komnenos 2 Nov, 2021 @ 5:27am 
Do you have a plan to merge your nice mods together? Too many activated mod number seems will cause problem
Andrew Boyarsky  [author] 7 Oct, 2021 @ 9:15am 
You can do it by yourself using the PFM program.
Rai300[ESP] 7 Oct, 2021 @ 4:05am 
its to possible to take only the reskin mod and not the mod with the units?
Andrew Boyarsky  [author] 9 Jul, 2021 @ 8:21am 
Just copy the _variantmodels folder to your mod. But for working with models, it is better to use the Assembly kit program
alexestefanradu 6 Jul, 2021 @ 10:43am 
Do you have any idea how I can extract the textures? I use PFM. Maybe you can upload them?
alexestefanradu 6 Jul, 2021 @ 10:34am 
Thank you!!!
Andrew Boyarsky  [author] 6 Jul, 2021 @ 8:12am 
Of course you can. But I also used Kaziel's textures. Write him a credit
Andrew Boyarsky  [author] 17 Jun, 2021 @ 10:24am 
I am not making new mods yet
Rai300[ESP] 17 Jun, 2021 @ 9:17am 
Could be possible to create a mod separated from this one like the reskin barbarian units and the barbarian pack, just only with the reskin of the iberian factions and carthage? and also making the african pikemen with the same sarissa size as the hellenic ones, in campaign i suffer so much against egypt because their pikes are longer xd
Andrew Boyarsky  [author] 13 Jun, 2021 @ 9:54am 
I already did this in the reskin barbarian mod. Take a look in my workshop
alexestefanradu 12 Jun, 2021 @ 3:22pm 
Can you reskin the Dacians and the Thracians too? I have some ideas!
Andrew Boyarsky  [author] 15 Nov, 2020 @ 7:39am 
No, they cannot.
raskolnikov_fd 14 Nov, 2020 @ 3:22pm 
Can Carthage research and recruit the Sertorian Legionairres?
Andrew Boyarsky  [author] 30 Aug, 2020 @ 4:33am 
I don't know, I've never played multiplayer
maexchen_93 28 Aug, 2020 @ 3:26pm 
Hey :) can I play this Mod in CooP Grand Campaign with my Friend, or is this Mod only Singleplayer?
Fred Venturi 24 Jul, 2020 @ 11:40am 
Yeaah, its one of the worst VH that i have seen in a TW game kkkkkkkkkkk
Andrew Boyarsky  [author] 24 Jul, 2020 @ 10:32am 
The "very hard" level makes your units significantly weaker than the AI
Fred Venturi 22 Jul, 2020 @ 7:12pm 
Its not custom, its Main Campaign. I have set on Very Hard (the worst decision because the game its too broken) and the lusitani have recruited Sertorian Legionnaires
Andrew Boyarsky  [author] 22 Jul, 2020 @ 1:48pm 
Sertorian Legionnaires cannot be recruited at the start of the game, this unit corresponds to the era of Mary, not Polybius.
Andrew Boyarsky  [author] 22 Jul, 2020 @ 1:31pm 
What level of difficulty did you set in the custom battle?
In my game at medium settings, two cohorts of principes easily defeated the Celtiberian spearmen, losing less than 1\5 cohort numbers.
Fred Venturi 22 Jul, 2020 @ 12:14pm 
Seriously, in a battle against these units, the celtiberian spears have hold 2 principes units in front and a cavalry charge in the rear and they even rout the cavalry and decimate the principes to half until they rout
Fred Venturi 22 Jul, 2020 @ 12:11pm 
Celtiberian Spearmen and Sertorios Legions ? Because they basically just recruit these units and they are very OP in comparison to polybian army of Rome
Andrew Boyarsky  [author] 22 Jul, 2020 @ 12:09pm 
In this modification, the Iberians have two strong, elite units, the rest are not much different in stats from vanilla ones.
Fred Venturi 22 Jul, 2020 @ 6:24am 
Well, i have played in VH campaign and with a army composed of triarii and principes, mixed with socii and auxiliary cavalry, when i go to battle with these units its kick in the ass every time, even when my cavalry flank the units, they dont even lose morale and keep fighting to 20 units until rout while my units just rout with 35 units. But this happens only with the iberians
Andrew Boyarsky  [author] 21 Jul, 2020 @ 9:24am 
I think this mod is well balanced
Fred Venturi 20 Jul, 2020 @ 2:01pm 
Its a great mod but too much unbalanced
Andrew Boyarsky  [author] 17 Jul, 2020 @ 9:05am 
These units are suitable for the Main Campaign and Hannibal at the gates.
WarriorOne1 15 Jul, 2020 @ 10:49am 
Which campaign is this mod for? especial for Carthago. Hannibal at the Gates?
Andrew Boyarsky  [author] 9 May, 2020 @ 6:34am 
I will think about it in the future.
suco 7 May, 2020 @ 8:38am 
Hi Andrew, please create one bigger All in one reskin mod - Reskin Barbarians , Eastern and African reskin , Roman historical reskin , Greek reskin , Iberia Carthage Numidia reskin . Normally i use this mod with your reskins,But I don't know if it contains all your latest works,I do not think so : Andrew Boyarsky Reskins' pack by KGB613

I want it because I'm on the limit with the mods used (36)
Mceffe 6 May, 2020 @ 12:37pm 
I dunno if theres shieldpatterns missing on libyan hoplites and pikemen
Andrew Boyarsky  [author] 4 Dec, 2019 @ 9:57pm 
No, now they are called the Milites Ilergetum
Mceffe 4 Dec, 2019 @ 2:17am 
Did you remove the Bull warriors?