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At the end of the day, quantity doesn't always equal quality.
Oskar's mods are quite a bit bloated
at least he's working on it, though. thank god he's finally separating things into other mods, like removing the factories from the mechanoids mod.
Also pawns _literally_ don't have arms? How are they able to do work at all? Telekinesis? I need the lore xD
And also because I turned prop prices in silver down to 0.
As for me, my 40K colony could always use more skull decorations.
Great mod though!
@Valdrax read the "important note" section. Both Ideology and VFEP are soft dependency, so you can ignore the warning