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Thank you! Bug confirmed. Fix incoming.
Orienteering compass will not be showing the HUD in the next update, because it seems it did not show it in the original mod. I will leave it as it is.
Let me check it one more time.
Depending on where you are adding the mod to launch options for adding mods, you may need to write it like the following:
@DZR Navigation 1.27 Fix
and not as described earlier in these comments:
@dzr_navigation_127_fix
This is the case when hosting on Nitrado at least :)
I am glad to hear it is working now. Thanks for the confirmation.
I'm 43 now. I fully undetstand your troubles. Let me know if you need any help with DayZ, friend. I will gladly help.
Sorry. I totally forgot the key.
moonqsh
Sure. Use it anyway you want.
1. I have copied the modfolder @dzr_navigation_127_fix to my server folder.
2. Added "-mod=@dzr_navigation_127_fix; to by server Batch file, which starts the server.
3. in the loaded mod tamplete before you press play the mod is also loaded
There is no key in @DZR Navigation 1.27 Fix modfolder
When i start my local server all mods load except for this one, the message i get is
(client has a PBO which is not a part of the server.
(I:\ steam\steamapps\common\dayz\!workshop\@DZR Navigation 1.27 Fix\addons\
DZR_Navigation_1.27_Fix.pbo))
You just need to install it as any other mod. If you use omega for your server, head to the mods tab, search by the name of the mod, hit + and restart. It should update in a couple of minutes.
If you use bat file for your server, copy the modfolder @dzr_navigation_127_fix to your server folder, add "-mod=@dzr_navigation_127_fix;" parameter to your exe.
If you use some game hosting provider, it should also have a tab to install mods.
How do you launch your server?
You're welcome. Glad to help our community.