Project Zomboid

Project Zomboid

Effortless Towing
101 Comments
JF 14 Jul @ 8:18pm 
gracias
Mitch  [author] 14 Jul @ 7:50pm 
@JF No idea. You could ask around in the discord server.
JF 14 Jul @ 7:44pm 
gracias

conoces algun mod que haga a los rifles vanilla MRS con cargador de 5 balas?
Mitch  [author] 14 Jul @ 7:41pm 
@JF That's understandable. I'll make it compatible with build 41 when I have some spare time.
JF 14 Jul @ 7:26pm 
es muy lento remolcar en carretera y si tocas cesped literalmente no avanzas, con los bloqueos de la policia y carros barados es imposible moverse
Mitch  [author] 14 Jul @ 7:24pm 
@JF That's correct, this mod is build 42 only. Are you finding towing difficult in build 41? As I mentioned before, I do not recall towing being broken in that build.
JF 14 Jul @ 7:08pm 
veras instale el mod pero en esta pagina dice que es para la 42 y no aparece el mod en mi lista de mods dentro del juego :( (estoy en la 41)
Mitch  [author] 14 Jul @ 6:52pm 
@JF As far as I know, towing in build 41 works just fine. Why do you want to use a mod?
JF 14 Jul @ 6:24pm 
tienes una version para la build 41?
Mitch  [author] 3 Jul @ 11:13pm 
@bbtaylor144 Oh yeah, might have been the tires. Well, glad that you figured it out.
bbtaylor144 3 Jul @ 10:07pm 
just deleted my comment cuz I tested some things out, got a different vehicle (wanted a diff one anyway) and pumped air in the trailers tires. And it worked!
Mitch  [author] 3 Jul @ 9:08pm 
@bbtaylor144 I haven't checked with the most recent update but I highly doubt it could have broken the mod. Can you isolate it in case there's a mod conflict?
Mitch  [author] 25 Jun @ 11:57am 
@WrongTypeOfHero I use the KI5 mods myself, and I tested that specific car back when I first released this mod. I will check it again later, maybe something changed recently.
Mitch  [author] 25 Jun @ 2:39am 
@WrongTypeOfHero Glad to hear that. Just curious, what cars are you using?
WrongTypeOfHero 25 Jun @ 12:05am 
@Mitch Gotcha! I did that and it fixed the issue. For some reason, the default settings don't change anything, which is weird :/ Thanks again, working now!
Mitch  [author] 24 Jun @ 2:17am 
@WrongTypeOfHero Yeah, that sounds like the mod isn't working but I can't reproduce the issue on my end. Please go in your sandbox settings, find the options for this mod, and set everything to 2, which is the max. Try towing again and check if it makes any difference.
WrongTypeOfHero 23 Jun @ 11:23pm 
Howdy. I just installed the mod, added it to both my game and my save, and the mod is not working as intended on Build 42.9.0 I'm trying to pull with vehicles from KI5's mods. It's behaving as if the mod isnt installed. Going fast at first, but slowing down to a crawl soon after.
Mitch  [author] 22 Jun @ 9:22am 
@Enzyyyphonk Check the mod image at the top of this page for reference.
Mitch  [author] 22 Jun @ 9:20am 
@Enzyyyphonk You might want to check if the mod is enabled first. Then in the sandbox settings you should see a tab with the mod's name where you can tweak the values for each vehicle class individually.
Enzyyyphonk 22 Jun @ 7:21am 
All cars behave as if the mod is not working properly. I havent tried changing the values bcs I don't know where to
Mitch  [author] 21 Jun @ 1:02pm 
@Enzyyyphonk When I checked it before it was working fine. Can you provide more details that can help me recreate your issue? Do all vehicles behave as if the mod wasn't working properly? Did you try cranking the values to the max? If so, did it make a difference?
Enzyyyphonk 21 Jun @ 12:44pm 
@Mitch cars towing like in the vanilla game
Mitch  [author] 20 Jun @ 7:30pm 
@Enzyyyphonk I just tested the mod and it's working correctly. What issue are you experiencing?
Enzyyyphonk 20 Jun @ 9:15am 
thank you:GDNormal:
Mitch  [author] 20 Jun @ 8:44am 
@Enzyyyphonk I will check the issue later today. Thank you for reporting it.
Enzyyyphonk 20 Jun @ 7:56am 
mod does not work on 42.9.0
John Dulanius 18 Jun @ 1:12pm 
Thank you, subscribed :steamthumbsup:
Mitch  [author] 18 Jun @ 12:43pm 
@John Dulanius It should work just fine. This mod doesn't make any permanent changes, feel free to enable/disable it without side effects.
John Dulanius 18 Jun @ 12:35pm 
Does anyone know if this has any issues or conflicts with Better Car Physics?
Mitch  [author] 4 Jun @ 9:17pm 
@Kjoon Yes, you can safely enable it for existing saves without any issues. Thanks for using the mod.
Kjoon 4 Jun @ 9:12pm 
thanks for the mod! I've tried it out and towing was never easier.
It does feel a bit too op, but I'll always keep this mod as an option for when i get frustrated about vanilla towing.
by the way, is it safe to turn off this mod from an existing save?
Mitch  [author] 3 Jun @ 1:05pm 
@Artiston I'd have to look into what the mod actually does to give you a definite answer.
Artiston 3 Jun @ 12:45pm 
In the description of that mod it mentioned of including with the mod a modified version of Better Towing, although i didn't see such addon in mod manager so i guess it applies automatically?
Mitch  [author] 3 Jun @ 12:44pm 
@Artiston This mod works well with modded vehicles. What's that better towing addon you mentioned?
Artiston 3 Jun @ 12:07pm 
does this mod work well with the tow truck mod and its better towing addon?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3446203945
Kingdark 3 Jun @ 9:24am 
Yes. That's what the tags on the top right says. B42 only.
ZAMAFOKENLEKKER 3 Jun @ 8:55am 
does this only work for build 42?
Moyser 31 May @ 7:35am 
Imagine if you could daisy-chain cars together, like in San Andreas after stealing a bunch of tractors. I know you did it too.
Mitch  [author] 21 May @ 11:44am 
@LeNNoRX I don't think so.
LeNNoRX 21 May @ 11:35am 
Is there a mod that let me tow more than one car?
Mitch  [author] 14 May @ 5:24pm 
@Kingdark If playing with the max settings is what makes the game feel realistic to you, then go for it. That's exactly what this mod is for, to make the experience more enjoyable.
Kingdark 14 May @ 2:32pm 
Is it cheating if you turn it up to the max for all vehicles? I mean, if the other vehicle is in neutral, then unless it's a literal tank, then cn't ANY car tow another?
Vunfo 22 Apr @ 8:14am 
Muy bueno gracias:spiffo:
Mitch  [author] 4 Apr @ 5:24am 
@Ryan Higher values mean more towing force. A value of zero means it works as in vanilla. Meanwhile, a value of two (max) means maximum towing efficiency. I encourage you to tweak the defaults to find what works best for you.
Ryan 4 Apr @ 5:15am 
@Mich can you explain which number does what?
Space Donuts 3 Apr @ 3:29am 
Thank you <3
Mitch  [author] 2 Apr @ 7:21am 
@Space Donuts Yes, it's compatible with Offroad Go Brrr. I will add it to the compatibility list later.
Space Donuts 2 Apr @ 5:06am 
Q: is this also compatible with the gobrrrrr mod?
Nimbex 25 Mar @ 3:11pm 
you are a savior. The car wasn't even moving and it was very frustrating not being able to take a second car. Thank you