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I will have to update because old worlds can';t be loaded in the new game version but the Blueprint shoiuld paste OK with the needed Mods or not :
Bp version :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=403647646
yes it is at the maximum Physical shapes the game can support for one small block grid.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=782145778
The Blueprint should work fine tho.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=403647646
With my desktop I have 6G of RAM + 2G on video card and when I load the Ragnarok Blueprint the game freeze for 50 sec.
30 fps in my computer but yes I used small ship blocks so it's laggy for some computers I had to stop adding to it to keep it playable for servers. ;)
Intel Core i5 CPU 760 @ 2.80GHz 2.80GHz.
RAM : 6,00 GB.
Video : NVIDIA GeForce GTX 460.
Win7 64 bits.
All ASUS.
Computer was set to extreme video settings
Thanks for sharing.
I'm about to publish Bio Station 12 Mission world my new creation - the quest is to find an Alien ship.
Making the video and publishing when ready. ;)
My next creation the mission world will be called ''Bio Station 12 Alien Quest''
Will need a good Space Engineer to find all parts of the Alien ship ''ZRYHNAS''
There's this ship called swordbreaker. It's from an old anime called Lost Universe. I don't know if you're into that sort of stuff, but if you're curious check it out to get a feel of how the ship works. Plus it's a pretty neat story.
Question, did you build it in game or did you use a special kind of tools? Cause it seems a whole lot of work if it was ingame.