XCOM 2
Space Marine 2 Deathwatch Armor (Warhammer 40k)
47 Comments
Player  [author] 11 Jul @ 7:52am 
@TROCH22 Enjoy, the update was for you lol

@TROCH22, Roknar Thanks for bringing that to my attention, didnt even know that was a thing

@John Might be a conflict with some other mod, try disabling any others
TROCH22 6 Jul @ 7:15pm 
Nice update.. Appreciate the effort to go back and add in the DLCName.
QQ小冰 1 Jul @ 8:43am 
When I use this mod ——Project DollHouse, it causes the DLC XCOM 2: Shen's Last Gift task to be inaccessible and constantly crashes. Can anyone help me?
gofkitten 8 Jun @ 12:27pm 
good
John 7 Jun @ 10:01am 
Hello, i'm new to this. Every part i have but the torso shows nothing. I tried the unrestricted armor mod aswell but wont appear there too.
TROCH22 2 Jun @ 2:36pm 
@Player
Both things Raknar pointed out is very useful.

Normally any cosmetic mod that doesn't have the DLCName in it... I just unsubscribe. Only exception is, if it's going to be a core cosmetic or something really awesome. Like all these Space Marine mods you have made.

Main reason for the DLCName= for me is. When having a huge character pool to select from, & 5 million cosmetic mods. :steamhappy: I can run another mod to identify which cosmetic mods are being used in the current character pool. So then I can disable 2 million cosmetic mods that are not being used for my playthrough. Reducing load times, ect.

Any mods that dont have the DLCName wont show up when trying to identify them in the CP. There might be other reason for it. But these are the 2 important ones imo.
Roknar 2 Jun @ 4:15am 
It adds a slider in the menu that let's you determine how often those options appear randomly on soldiers...not sure abotu civilians but I guess it would be the same. that's it.

that said, it can help in identifying which mod is adding a given cosmetic.
Player  [author] 1 Jun @ 1:46pm 
@TROCH22 Now that you mention it, I do see that in some other mods. What exactly does that do? Not sure if I need to add it
TROCH22 24 May @ 8:19am 
All your Space Marine mods are missing DLCName= in the [XComGame.X2BodyPartTemplateManager]

Other then that, all of these mods are fantastic. Thank you for your work and sharing it!
Player  [author] 13 May @ 4:03pm 
@SpeCt3r1995 Thanks, glad youre enjoying! Thanks to Max for the tinting without DollHouse fix
SpeCt3r1995 12 May @ 7:54pm 
I'm so happy that the tinting was fixed. I can't get PD to work for some reason. But I love these armors! They look so damn good.
Player  [author] 10 May @ 12:06am 
@Da Pinky O' Gork Youre welcome, enjoy!

Edited previous comment:
@Tex Hopefully your issue is solved by now. If not, try disabling any other extra mods until you find the one conflicting

@Da Pinky O' Gork Many people have been asking for weapons but I am not sure how to do that, or what the easiest way to port them over is
Da Pinky O' Gork 9 May @ 9:50pm 
understandable @player i was merely curious thank you for your response and modws :)
Da Pinky O' Gork 8 May @ 11:47pm 
Do you plan on adding the spacemarine 2 guns at any point? even as like ghost templates?
Tex 20 Apr @ 1:00pm 
For some reason, I see the chest attachments, shin, arms, but no chest or helmet when I try and customise my dudes.
Player  [author] 18 Apr @ 8:34pm 
@1142 Yeah Saber's default pose has the legs wider than Firaxis'
1142 18 Apr @ 12:02am 
This is very good quality. The only issue is leg spread. It looks badass when standing, but when soldier moves it looks riddiculous.
Keyes 13 Apr @ 5:26am 
As it says in the mod description, use either Project Dollhouse or UCR, otherwise the mods will clash.
ƦƴѵŁ 12 Apr @ 10:19am 
This is a question regarding all your amazing looking mods: Since I use Unrestricted Customization Redux and Project Ragdoll conflicts with it, can UCR be acceptable or will this cause any sort of conflict?
chaostycoon 6 Apr @ 11:51am 
pretty good
jonnyslater2005 23 Mar @ 3:51pm 
Awesome, hope we'll see the rest of the classes
Freelancer 19 Mar @ 1:12pm 
I've been waiting very patiently!!! I knew it was only a matter of time till I would see SM2 mod!!!
adebert08 18 Mar @ 9:17am 
forgot to download project dollhouse but when i did i realized it caused my other 40k armor mod have no color so i uninstalled dollhouse and got a height mod and everything was fine not sure if there was just something wrong on my game but nothing gamebreaking still 10/10
daewrythe 17 Mar @ 8:51pm 
emperor be praised!

(good job)
Player  [author] 17 Mar @ 2:08pm 
@djpaulycee I remember that one being pretty great, haven't tested with it though
Roknar 17 Mar @ 10:47am 
@Merc just search for Bolter, there are like, I dunno, 5 different mods that bolters lol
Merc 17 Mar @ 7:47am 
great mod, now we just need someone to mod in bolter weaponry to complete the set
djpaulycee 16 Mar @ 8:27pm 
@Player does this mod work with the armors of the imperium mod? The one that gives you space marine armor as an armor option?
The_Dread_Wolf 15 Mar @ 5:20pm 
The Emperor Protects!
Clone303 15 Mar @ 5:10am 
ohh yeah!! also the Deathwatch give alot of meaning for it's basic Warhammer 40K own Xcom, just wtih more killing and less talking
Kaybern 14 Mar @ 6:56pm 
I would love you so much if you please added chaos armor options
[AOC] Kageno 14 Mar @ 11:48am 
Thats amazing ! Keep up the good work ^^
adebert08 14 Mar @ 10:56am 
thx i didnt know that dollhouse lets you scale
reznov 14 Mar @ 10:41am 
by the Emperor i hope you do the cadians and the others astartes and the weapons
Roknar 14 Mar @ 10:41am 
Oh I bet, I had to refer to it myself after a long absence and was wondering whether the author was drunk at times :P It's out of date in parts and definitely not clear in others. I'll really have to consider to another one or two at some point....

still, that made sure made my day lol.
Player  [author] 14 Mar @ 7:53am 
@Roknar thanks, your guide was the most in depth I found and got me started, it wasnt always the clearest but had the important parts lol

@Max thanks for the bug fix, I thought that checkbox didnt do anything because UE didnt update the SM in realtime

@adebert08 Project Dollhouse lets you scale characters up
adebert08 14 Mar @ 7:26am 
only problem to me is just the fact it doesn't make the character taller like the other 40k mods but still a 10 out of 10
stardrop117 14 Mar @ 3:22am 
not only is this a banger but it also gives me hope to see imperial guard from SM 2 one day
Castle Daigotsu 14 Mar @ 2:19am 
Outstanding work looking forward to more!
Maverick 14 Mar @ 2:07am 
Fantastic mod !!!
Arbitrator 13 Mar @ 5:14pm 
For the Emperor!
deewinn05 13 Mar @ 1:50pm 
Oh HELL yeah!
Roknar 13 Mar @ 12:00pm 
this man knows his stuff
Max 13 Mar @ 11:54am 
>Hood and cloak "insides" are transparent

Tick "Override Parent Two-Sided" in your Material Instances.

>When soldiers are on the ship in their default clothing, legs still appear and clip through the default legs

All Armor Avenger.
Skizmark 13 Mar @ 11:38am 
Now we just need Eldar and Imperial Guardsman updated for WOTC, amazing mod
Roknar 13 Mar @ 11:16am 
:O well I'll be damned, those ar enot words I expected to read in my lifetime lol
Thanks and this looks awesome!
Raisen 13 Mar @ 11:13am 
YES!!!! ♥ a perfect addition to my WH40K themed campaing.