Total War: WARHAMMER III

Total War: WARHAMMER III

Nanu's Lizard Tweaks
11 Comments
MVGkaiser 24 May @ 1:03pm 
thank you so much!
Nanu  [author] 24 May @ 1:01pm 
@MVGkaiser Update is up. Should be fixed now
MVGkaiser 23 May @ 11:13am 
thanks man
Nanu  [author] 23 May @ 10:53am 
@MVGkaiser That is weird. I'll look into that this weekend
MVGkaiser 23 May @ 10:48am 
Hi!

I found a weird bug.

When playing as Nakai, the Skink Prophet uses a Slaanesh demon model.
Sunginious the Brave 2 Apr @ 3:32am 
gotta admit, I don't like this one. I feel like you went for the wrong aspect of what needs updating with lizardmen. in vanilla, they already have a massive roster, and most mods on the workshop add more units to their roster. instead, I would love if you set your considerable modding abilities on fixing them on the campaign map.
Nanu  [author] 29 Mar @ 11:26am 
Maverick 29 Mar @ 10:23am 
Are there any links/guides you could point me in the direction of?
Nanu  [author] 29 Mar @ 8:48am 
@J.Maverick It would. You can get RPFM and make a submod very easily
Maverick 29 Mar @ 8:03am 
Would it be possible to make it work with the Favour of the Old ones? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2872374503 i love playing with this but i feel the new units falls off when i can't upgrade them late game :(
nanu is the best