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Reason why I wasn't able to see the issue initially was because for some reason Steam Workshop didn't give me the then-latest update for the prop pack at the time.
With that been said, I have uploaded the correct version of the prop pack, so the issue should be gone now.
With that said, there's really nothing for me to investigate if the problem doesn't show up on my end.
Perhaps maybe one thing you can do is clear the cache folder. Maybe it is still storing an cache of an old version there.
Anyhow, it's not showing up for on my end. [imgur.com].
Do you happen to have an old version still installed? Probably in the addons folder maybe? That could be the reason why it's conflicting with this addon.
I would verify the integrity of the files first. Then unsub and resub this addon as well as the required addons.
Anyways, I have just checked and I am able to spawn every vehicle with no issues at all. Did you installed the Prop version and the Shared Vehicle Asset packs?
We need a buggy in GLIDE
hey bro
can u pls make a Vectra B for Garry’s Mod?
it’s my fav car ever and I’d love to drive it in-game 😍
just the classic stock version is fine, nothing crazy
if u can make it work with simfphys or scars, even better!
thanks in advance man 🙏
– Marson
lua/autorun/bpr_spawnlist.lua why conflit props ?
1. The new truck/buses's acceleration is unrealistically very slow. As well as the turning speed.
2. Missing spawn icons for the trucks & buses.
3. It would be nice if the "Taxi (Alt)" had a separate bodygroup for the Bullbar. Since removing the entire front bumper is the only way.
I also hope to see more like the power utility trucks & buses (if those are planned at-least)
I have considered to simply the update simfphys version at one point. But after further consideration, I have to decided to discontinue simfphys version.
The Glide base suits my needs better, since it provides motorcycles and trailer support without having to rely on additional addons. Plus, I have made many extensive changes to the point that I may as well just start fresh on a new base.