Left 4 Dead 2

Left 4 Dead 2

Killing Floor MP5M v3 FINAL
35 Comments
DonutMuncher 23 Jun @ 7:49pm 
Awesome! If you ported the MP5 from KF2, then my life would be complete
Fozzy 18 Jun @ 9:04am 
Sweet!
TimeSweeperAdam  [author] 12 Jun @ 1:35pm 
@Fozzy it's in the list. I plan on eventually redoing most KF1 weapon mods as well as some never before done KF1 weapons.
Fozzy 12 Jun @ 12:08pm 
Think you could do the KF1 Handcannon?
DaytonaXv 30 Apr @ 10:16pm 
COVER ME I'M RELOADIN!!!
Maboi Laurence 18 Apr @ 6:50am 
As someone who spent so many hours playing as medic in KF1 HoE servers, this is like going back to my hometown, feels warm and cozy.
paech18anwu 16 Apr @ 8:10am 
nice
Perales 16 Apr @ 7:29am 
nice:tank:
Wyskas 16 Apr @ 12:19am 
laik
Ariel 15 Apr @ 10:07pm 
esta bueno
farz 15 Apr @ 10:06pm 
god
°||LXDY||° 15 Apr @ 7:02pm 
God mod:steamthumbsup:
Priest 15 Apr @ 3:34pm 
Does it possible to remove finger from trigger while reloading? Just like in kf1
Trigger discipline and so on...
Yoel 15 Apr @ 3:26pm 
nice
LiuZhiKai 15 Apr @ 4:29am 
nice
Cornell 15 Apr @ 12:56am 
any good idea if the tommy gun from killing floor can be fit for MP5?
nekroEsthetix 14 Apr @ 10:02pm 
I'm trying to heal you, not shag you.
GrossViche 14 Apr @ 6:38am 
Can't you see I'm reloading!!!!??
xTangmanKillerx 13 Apr @ 10:57am 
Good
TimeSweeperAdam  [author] 12 Apr @ 8:10pm 
Deathan Ahh, okay. I'll see about having that fixed too.
C'mere Sweetheart 12 Apr @ 7:59pm 
maybe they mean that during the reload animation in third person the magazine doesn't move
TimeSweeperAdam  [author] 12 Apr @ 7:17pm 
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d OOO, Thanks you, I often forget about the tags when uploading through Crowbar.

ITHEUS What do you mean?
ITHEUS 12 Apr @ 7:05pm 
Only if the magazine wasn't static in world model, it would be a great one
Looks so good. Though I think you should tag this mod so it's more easy to find
TimeSweeperAdam  [author] 12 Apr @ 2:34pm 
Guai Thanks. I'll see about maybe speeding the animation up a hair, though the reset happens right when you send the bolt forward with that "HK slap" so maybe not.

Lag_Alchemist The red dot is there because its there on the MP5M model in Killing Floor, it looks cool and is nostalgic. I'm not gonna have the model and textures altered for a reason as silly as "you can't use it".
I think your criticism is unnecessary.
Lag_Alchemist 12 Apr @ 2:03pm 
I ask if you can aim alone because it has a red dot sight, because I see that it is unnecessary.
WAIT UP. NEW MAG IN
SwiftSide 12 Apr @ 12:36pm 
HOLD ON A SEC I'M RELOADIN
Guai 12 Apr @ 6:00am 
thanks for the nostalgic hit, tho the animation could sped up a little to match the time frame imo
TimeSweeperAdam  [author] 12 Apr @ 5:11am 
orenji Thank you, though all I did was commission and the sound part of this whole thing.
Thank SherlockHolmes9™ and Tiến ~Kriegs~ for their work porting and breathing new life into what Twilight Sparkle posted 11 years prior.
I do have some other KF1 weapons in my workshop thanks to SherlockHolmes9™'s efforts, but they're melee weapons.

Lag_Alchemist no, you cannot, unless maybe you get a separate vscript that allows for ADS, though I don't know how well that'd work here.
Lag_Alchemist 11 Apr @ 11:12pm 
can you aim with the sight?
ark 11 Apr @ 9:32pm 
this definitely settles it as by far the best MP5 mod in the workshop, insanely good work! we need more KF1 animations in L4D2 that's for sure

KF1 AA12 when?
NEW MAG, GIMME ME A SEC
ChaichanaThai66 10 Apr @ 11:46pm 
Very Fawking Perfekt
Skully Graves 10 Apr @ 7:19pm 
This is perfect.