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they are all craftable
I would appreciate a smol guide or clues on where to look. I found a "Cleansed Crystal" on a trader but that has been the only sign of their existence so far
Reloading the entire game/starting over does fix it however. This was after removing all the other mods and running just lightsabers and prepare carefully (to start with them for testing). Its only specific lightsabers, as the hotbar dissapears from other pawns if i drop the saber and have them pick it up, so the problem follows the specific saber only (and doesnt affect other sabers).
So work around right now for others, dont disable rimhud/etc (i never used rimhud to begin with) just make a new lightsaber and put that "bugged" one in a dark corner.
Exception parsing node <color>UniqueWeapon_Red</color> into a UnityEngine.Color:
System.FormatException: Input string was not in a correct format.
However i did add two unique weapons for the odyssey users
could you at least add an option to disable the crystals on the starting tile? I'd love to see this mod to be something to be explored and found, not basic. And it would be great to adjust probablilty to find them. Like, making them super rare. Maybe bound to some specific biome, maybe randomly each time you generate the world. This would be super relevant for Odyssey gameplay.
However i did add two unique weapons for the odyssey users
Would be awesome to have full jedi experience in rimworld