Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

SILO
46 Comments
FriendTheBarrel 25 Jul @ 5:38pm 
wow her sound design is fucking peak, the insanity laugh has crazy aura
The Online Chibi 16 Jul @ 12:32pm 
It is obscenely easy to get to 100% stress and obscenely difficult to get to 0% stress. It doesn't help that harvesting flowers seems like such a waste since it dismantles any traps that you've set. I don't know if this is intentional, but it removes some of the macro-play of managing stress since you kind of inevitably coast to 100% no matter what you do.
requiem 30 Jun @ 3:50pm 
w trailer
nok  [author] 26 Jun @ 10:37am 
im sorry this took so long but the trailer is no longer a lie
you can eat everything again
Pikapops 3 Jun @ 7:37am 
great mod and i can cook with it
Jaeji 2 Jun @ 8:02pm 
One of my favorite mods <3
nok  [author] 2 Jun @ 2:28pm 
there's a button for that in the game settings, should be near the bottom
Pikapops 2 Jun @ 8:13am 
okay... how do i do that lol
nok  [author] 2 Jun @ 3:23am 
try clearing character cache
Pikapops 1 Jun @ 11:57am 
when i load it for some reason the game crashes
Pikapops 1 Jun @ 11:06am 
really good someone tried to PVP me with this earlier and it is kinda fire
nok  [author] 12 May @ 9:40am 
change to the way Ocular Miracle works
nok  [author] 10 May @ 6:25pm 
but here's a small general buff rn
nok  [author] 10 May @ 6:25pm 
later i shall deliver a mechanical change to Ocular Miracles to make then a tad more interesting without outright buffing it
The Online Chibi 4 May @ 3:42pm 
@Nok In what scenarios is the enemy forced to approach?
In case of eternal hunger, they can block and be immune to guardbreaks, in case of miracle: it doesn't reach the length of the full stage unless you use infectant (which costs resource). And you can only use eternal hunger when your enemy is marked and it uses up the mark.
Maybe her Aerial game is strong, but people have just been running through my abilities and using either a 4 frame or grabbing to ignore all of the setup. It could be that Silo has a better matchup against characters that aren't rushdown, but the majority of Yomi is rushdown characters.
Opponent does get attacked if they pass through solace + miracle, but that is really delayed and is something they can sprint through and get spare time to punish any other action. Often an enemy will approach, i set up solace + miracle, and I'm attacked by my enemy ignoring it all while I'm in end lag from eternal hunger because dashing forward is faster than the setup.
McgridleMaster 3 May @ 11:02am 
For some reason when i select him it says Null and then softlocks me from the game.
Anyone know why?
Lulitara 2 May @ 3:12pm 
no problem, but if i can help give ideas i would be delighted
nok  [author] 2 May @ 2:17pm 
and lulita, don't know when the next one is yet as I don't have many ideas rn
nok  [author] 2 May @ 2:13pm 
forcing your opponent to get closer means you can pressure them with your multihits + potentially get a mark with Misfortune / Palm of Life

the opponent gets attacked if they pass through a Solace + Miracle setup AND you get a mark off of that, so setting those up between you and the opponent can also make approaching you a dangerous option

eternal hunger can also be made not rollable from getup if you use it same turn, assuming you aim it at maximum range towards the opponent.

motherspike is largely unrollable too!
experiment a bit more with her, some people tell me her aerial denial is actually TOO good (mostly due to Solace + Miracle setups)
The Online Chibi 1 May @ 11:20pm 
@Nok There are plenty of characters that don't even need super dash to go through Silo's projectiles like eternal hunger and the octacle traps though?? I don't see how being able to not trap your enemy works in Silo's favor, considering an enemy can get up and sprint or roll..
The result is a character who's kit can be largely ignored by the enemy. The description says that she's an area denial character, but..when the enemy can still access that area things sort of get iffy.
On getup things might work better, but thats a point where only her attacks see use as her skills and supers are largely setup based. I wouldn't call forcing a 50/50 on getup worth making her traps negligable in other scenarios considering 50/50s happen on getup anyway. Why give them a range meter and direction wheel then?

But to be absolutely fair, like you said, the character isn't finished. I'm just worried about where they seem to be headed.
Lulitara 1 May @ 8:32am 
when do you think you will update the mod nok?
nok  [author] 1 May @ 6:55am 
@The Online Chibi

insanity does indeed do nothing right now! lmao

sprinting through eternal hunger is largely in silo's favor too, as Superdash only happens forwards. you also cant do that at all if you have any Solace + Ocular Miracles set up, best way to use eternal hunger is against an opponent thats about to wake up from Knockdown
roshmak 30 Apr @ 8:26am 
I even get bored from no good TouHou characters mods in YOMI... Only Attendant (Sakuya) and Cirno...
Lulitara 27 Apr @ 7:59pm 
love it btw keep working on it it's awesome
The Online Chibi 25 Apr @ 11:10pm 
@Li-Jester
Her being small is sort of the point. I dont mind it tbh. But if I had to pick a critique its that some of her moves like insanity dont really feel like they do anything or matter.
The Online Chibi 25 Apr @ 11:06pm 
apparently you can completely ignore eternal hunger by sprinting through it. I feel like this goes against the whole "area denial" idea. Maybe the rest of the moveset changes things when its added.
The Online Chibi 25 Apr @ 10:57pm 
what does adjust do???
ccoronado0788 25 Apr @ 5:25pm 
:D
ccoronado0788 25 Apr @ 5:25pm 
Way to GO!
HeyItsHellfire 24 Apr @ 6:52am 
that video was too good XD
Li-Jester 23 Apr @ 7:55pm 
Its made by nok, nothing to complain about because of this. Even in early access stages Silo is still cool and different. I like her aesthetic and animations, she feels kinda small for the game but that's about all I care about critique wise. Keep it and God bless
ZoomFrenzy 23 Apr @ 6:35pm 
I appreciate every modder beginning to head into their zoner arc
absolutely tutoumi 23 Apr @ 8:39am 
well then why did you just said "STOP PARRYING" and then ragequitted ? maybe its not the good pseudo but if it is you could at least say goodbye
Draedon 23 Apr @ 8:30am 
i was alr running late waiting for the match end bro...
Draedon 23 Apr @ 8:24am 
I had a hospital appointment to go to bro im not gonna sit for another 2 hours behind Eyes and flowers
nok  [author] 23 Apr @ 8:20am 
DRAEDON?
oh lord...
well thank you for the feedback
absolutely tutoumi 23 Apr @ 6:11am 
unsubscribe cause i ain't having fun against them, bad zoner cause you can't parry their thousands of attacks per turn, pratically unpunishable, and nothing to do with the character but the kid i fought against ragequitted after i parried him so fuck you Draeon or smt. I know this character will get better cause Nok is a very good modder, but rn i don't like this character
Knightcrab 23 Apr @ 12:38am 
WE ARE SO BACK
GrandX100 21 Apr @ 12:17pm 
was iffy abt downloading. watched the video, started to get disappointed, finished the video, now i am extremely curious.
Zucchinist 20 Apr @ 8:51pm 
NOK RETURNS
BattereeAzid 20 Apr @ 12:34pm 
ALRIGHT GUYS... HERES A REAL SUGGESTION!!!!!!! (i want Pure Vessel as a yomi character NOW)
K37EPIK 20 Apr @ 12:30pm 
yooooooooo. nok dropped 🔥
riverben123 19 Apr @ 8:53am 
this MIGHT be philo…
N.O.X 19 Apr @ 7:56am 
mfw they see a child with red stuff
K∞N 19 Apr @ 7:33am 
i was gonna say frisk or chara but yk? fuck it
Lulitara 19 Apr @ 6:58am 
xd yes siir