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feels good to hear that, thx ;)
Also thx for the bug report, these tiny things are why I need you guys... It´s barely possible for me alone to find these kind of bug. Currently pretty busy IRL, so may take a while until it´s fixed.
The 1 con for this solution is that the deleted tome .rpk likely will be recreated with every update of the mod... like now ^^"
But if all goes as planned there should be only 1 future update here, so not too bothersome
This mod here is the updated, the link leads to the old original mod. Changed descibtion in case it wasn´t clear
Good to know. In this case easy solution: just open the mod folder and delete the rpk. of the tome of tides you don´t want to use
With that being said, thanks for the update! These tomes are gonna fit right in with my factions.
Actually what you see there with tome of (un)seelie are also just hero skills unlocked directly ingame by researching the tome. And as you said yourself, these don´t work anymore after ther hero rework.
However maybe I might rework thoses hero skills into ascension perks in the future
Hard to say for me as it´s not my work xD I´m just fixing broken stuff.
Which tomes do you refer to with "first two? From checking the data I just can tell you that tome of astrology and tome of seelie seem to have none
I thought the mod just didn´t work because of the problems GK update caused for every unit mod, but no there is more.. damn, more work for me ^^"
If you notice a crash please report it in the bug reports... as I have no insight into how ERICdb design his spells there are too many skills in all these tomes to check them all out for me
for yet I´ve just fixed the unit modularities. I´m not aware of other bugs, so if you find some, please report them here in detail - will try to fix them too