Total War: WARHAMMER III

Total War: WARHAMMER III

Cataph's TEB x Red's Estalia Compatibility (Re)Patch
41 comentarii
BigRedAym cu 12 ore în urmă 
You can recruit them via plutocracy
Tunch Khan 10 iul. la 9:29 
+1 No Isabella
Sweaty Leech 23 iun. la 14:39 
not seeing isabella or cortez as playable factions anymore
Street_man 15 iun. la 17:59 
any way to revert the camps to use only the default TEB buildings and units? The current camps seem to be rather limited.
Ītzpāpālōtl 9 iun. la 2:43 
the spear militia seem to have lost their pavise shields and have the default bretonnian man-at-arms shields
Anax 24 mai la 14:02 
load order?
LE22081988 16 mai la 12:21 
Hello, first of all, thank you for keeping this patch alive.

I've discovered the following issue.
The mod (and its parent mods) seem to work mostly in IE and IEE.

However, this doesn't seem to be the case with The Old World, at least with Red's Estalia content.
Joust 15 mai la 22:28 
Even if there's still some bugs to work out, at least it seems to mostly work, that you for your efforts! These ended up being my favorite factions to play before my old PC got bricked, and it sucked to find the original patch mod not working anymore.
xXalexc925iii529cxelaXx 15 mai la 14:19 
I'm playing with this mod and the Old World mod. I've selected the Old World faction. I've conquered the entire Estalian Peninsula, Tilea, and almost all of Bretonnia. However, it won't let me buy the legendary lord Pirazzo. And even though it lets me buy Mirmidia, it never appears. Am I missing something?

For each major faction, I've resurrected it (liberated it) and then conferred it to myself.
kfiren 29 apr. la 20:03 
So far from testing it seems like at least the first two RoRs from Reds side will pop up as unlocked but do not show up for recruitment.
BlasDeLezo GrudgeBearer 29 apr. la 7:54 
Good work, sadly most of the campaign content is from the Cataph's Estalia and New world. It would be great to find most of the content of Red's Estalia and New World playable in campaign.
Alexandros Megas 28 apr. la 14:18 
Thank you, will give this a shot
Mumm-Ra 27 apr. la 10:14 
ooOO thx. been needing this
cooperftw 27 apr. la 4:32 
@The Pandalorian you're a good samaritan. Thank you. I'll give it a shot.
Brokentoy324 26 apr. la 23:11 
I figured it out. I was trying to run it with the original patch
Brokentoy324 25 apr. la 12:49 
no factions from reds estalia appear in the faction screens. empire or southern realms
sigmars_disciple 25 apr. la 3:42 
@BrokenToy324 It'll help a lot with a report like this if you also mentioned the faction you were playing (or mentioning you tried it with X. Y and Z and the results were always the same - just an example <3

@The Pandelorian Congrats, seems like you're almost there, at least ;) Definitely not the easiest compat mod to tackle. Resoect!

I think you should list the original 2 mods to use with this, as the mod will not do nothing on its own. Southern Realms factions could technically be existing vanilla factions to some players, I think - and Red's mod isn't as well known probably so a link will come on handy for peeps <3
Ziro 大卫安思  [autor] 25 apr. la 0:58 
@ThrobbingforMorbius

Just this.
However, it seems the mod's features aren't working 100%, I'm trying to figure out why.
ThrobbingforMorbius 24 apr. la 23:47 
do i run this with the original patch or just this?
Brokentoy324 23 apr. la 22:34 
I love you panda
SirFalger 23 apr. la 18:49 
YEH! Back u Skaven!!!
Hellpog113 23 apr. la 17:10 
I've always wanted to try these at the same time so thank you for your efforts to get it working
Ziro 大卫安思  [autor] 23 apr. la 15:43 
@bari
@Brokentoy324
@darkelfe186

Thank you for the feedback.
I'll look into it and see if I can get it to work. It might be a grind, I'm still learning the ropes 🐼
kfiren 23 apr. la 13:57 
Our hero. Will test out asap
bari 23 apr. la 13:15 
I already tested the mod well and I was able to realize that even if you have the indicated buildings you cannot unlock the RoRs and the ogres (mercenary building does not work) of Red Estalia. The sisters of fury say that you unlock them if you build the cathedral of mymidia but they do not appear and the black guard and the doble paga when you build the buildings to get them (although I know they are those from the old mod) the same thing happens to them.
Brokentoy324 23 apr. la 11:51 
I may be an idiot but I cant seem to get it to work. When I have cataphs southern realms and reds plus this mod the game will play but not have reds stuff. when i add the original compilation it crashes even with this at start up. I have all the required mods
darkelfe186 23 apr. la 11:37 
First, it's worth fixing the bug with custom victory conditions added by the original Red's Estalia mod. This bug prevented them from working correctly (even in the previous patch), which is why they were displayed as secondary tasks instead of the main ones. And did not lead to victory in the campaign for completing them.
Ziro 大卫安思  [autor] 23 apr. la 8:55 
For those of you who had used this before, is it working as intended?
I am not sure what to expect since the first time I came across this, it was already needing an update, so I don't really know the expected behaviour.
Ītzpāpālōtl 23 apr. la 2:59 
Panda you a real one:steamthumbsup::shigure2:
Hızır Reis 23 apr. la 1:02 
i hope there is new mod for Red Estalia x SFO
Guts The Black Swordsman 22 apr. la 21:43 
@The Pandalorian Thank you for this mod.
Tunch Khan 22 apr. la 20:37 
Thank you for this. :steamthis::steamthumbsup:
Ziro 大卫安思  [autor] 22 apr. la 13:26 
@bari

Lo investigaré pronto. Gracias por avisarme
bari 22 apr. la 10:23 
solo tengo una duda probé la campaña y vi que los campamentos de cataph tiene la rama de los almirantes de red´s habrá alguna forma de arreglarlo? sino se puede no pasa nada suficiente el trabajo que hiciste muchas gracias de nuevo
Ziro 大卫安思  [autor] 22 apr. la 9:08 
@bari

de nada, yo también me di cuenta de que nadie lo estaba haciendo, así que lo hice yo ^^'
bari 22 apr. la 9:04 
señor panda muchas gracias por hacer este mod pense que nadie lo haria
Ziro 大卫安思  [autor] 22 apr. la 3:56 
@falx

Mixu's unlocker is needed for the other two mods, so I assume whoever needs this mod already has it installed. I think it might be a bit redundant.
Thank you for the tip on the "required add-ons" thing, I will definitely use it in the future!

@EzUNreal

Nope.
EzUNreal 22 apr. la 3:46 
Do we need the original compatibility mod?
falx 22 apr. la 3:40 
@The Pandalorian , Thanks :steamthumbsup:.
You may also need Mixu`s Unlocker there .
But you can also add on the right side via the "required add-ons" option (if you have a mod subscription) and it will automatically add a mod link button with mod icons . And you can also add the authors of the original mods (if you want). And it's all on the right side through settings .
Ziro 大卫安思  [autor] 22 apr. la 3:31 
@falx

Done
falx 22 apr. la 3:17 
Can you add references to mods that should be installed before this patch (as in the original mod) to this design?