From The Depths

From The Depths

Basic Top-Attack Lua Missiles
15 Comments
𝖍𝖆𝖓𝖘 (hans) 13 Jul @ 6:14am 
oh
nevermind then
Tachyon  [author] 13 Jul @ 6:12am 
That is what this Lua does. Just set the turn rate to really low (like 5-10) and it will do that

(This Lua bases trajectory on time until impact rather than distance though, but it should not make a difference)
𝖍𝖆𝖓𝖘 (hans) 13 Jul @ 6:10am 
it basically controld the trajectory of the missile according ro target distance etc
Tachyon  [author] 13 Jul @ 6:07am 
what does ballistic missile Lua do
𝖍𝖆𝖓𝖘 (hans) 13 Jul @ 6:06am 
would it be possible for ya to make a Ballistic missilu LUA?
the only one i found is only kinda working and quite hard to understnad
𝖍𝖆𝖓𝖘 (hans) 13 Jul @ 6:05am 
yeah i found that out quite quickly by just looking at the keybind list but thx anyways
Tachyon  [author] 13 Jul @ 5:57am 
lol

press shift + n on the launchpad and change the name to whatever you made the name in the lua (spaces and caps included)
𝖍𝖆𝖓𝖘 (hans) 13 Jul @ 4:30am 
nvm my brain is just smooth like a mirror
𝖍𝖆𝖓𝖘 (hans) 13 Jul @ 4:25am 
how do i change the name of launchpads tho
i cant for the love of god figurethat out
Tachyon  [author] 9 Jun @ 5:31am 
These are designed to be absolutely as computationally cheap as possible- the only FPS loss you get from it are the rendered missiles.
Bazil T Yat 9 Jun @ 4:06am 
Other LUA missiles do the same thing!
Gnome 2 May @ 9:58am 
the worst the thumbnail is the more cracked the craft
Tachyon  [author] 1 May @ 4:21am 
that is an unintended yet very funny bug... lol
aerinyes 30 Apr @ 5:02pm 
Note: If you don't have a target remaining and missiles are still in the air, I have actually shot myself in the mainframe with this script.
Scier 29 Apr @ 12:25pm 
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