GROUND BRANCH

GROUND BRANCH

Modular MK12 [v1035]
25 Comments
[ACPL] Jon 23 Jun @ 4:14am 
Try to unsub and sub again maybe if it doesn't work for you
Shepard of Sheep  [author] 23 Jun @ 4:07am 
I mean it works so not really sure why you can't use it
FuddBoomer69420 22 Jun @ 4:38pm 
can we have an update please? ive wanted this rifle in game since day one.
RoboDog 19 May @ 7:15pm 
Oh this is nice. Very well done, good sir.
cinna 19 May @ 3:37am 
Thanks
Not_Gud 18 May @ 10:29pm 
Great work man!
Mario_SEAL 18 May @ 7:17am 
AWSOME BRO, Waited for it for ages!
Das_Imbissstube 18 May @ 4:16am 
Ok, thank you
Shepard of Sheep  [author] 18 May @ 2:38am 
The handguards and stocks are listed under "Rails and Mounts"
Currently it's not possible to make custom sections so I figured putting them there made the most sense
Das_Imbissstube 18 May @ 1:40am 
This may be a stupid question, but I've got both paintjob mods installed and I can't access any of the handguards or stocks. Is there a specific order the mods need to be loaded in?
Shepard of Sheep  [author] 17 May @ 1:37am 
@eliteforcegames yeah I didn't know the MK12 was full auto until someone else pointed it out last night, I'm gonna fix that today
@LooK7KaKc No plans but I love old school ARs so if I get a chance I probably will
@[ACPL] Jon Unfortunately I can't program them to be optional, you can download the paintjob mod and not use them though
eliteforcegames 17 May @ 12:44am 
Awesome model, amazing gun, great choices of Modularity... Except it has No Fire Mode Selection for Auto. It would be Perfect, plx patch, hopefully, ty.

Wikipedia:
The Mk12 is designed primarily as a precision shooting rifle, but it has the capability to fire in full auto for situations where a high volume of fire is needed.

not knocking anyone's style, would be great if Weapons Modders could leave notes on a weapon's functionality like above.

I found an option to try the M110 and it was great, but anytime multiple targets would occur it became more difficult to snag a good shot on each one in time...

The MK12 looks about as efficient as an M110 in single, and even looks a bit more hardcore.
TK421 16 May @ 10:54pm 
Holy shit! You are the best! I love this gun, glad to finally see it in game
LooK7KaKc 16 May @ 10:49pm 
NICE WORK
any plan for some old shool ARs like cotl733/723/727?
[ACPL] Jon 16 May @ 3:58pm 
Can the extra paintjobs be optional?
Shepard of Sheep  [author] 16 May @ 3:25pm 
I'll probably do some attachments with paintjobs in the future, no plans for an RSAR though
Gr1m5ky 16 May @ 2:49pm 
Great mod, Will you be able to make it to where the paint effects the attachments too? And will you also make a MCX RSAR in the future?
Meek 16 May @ 1:32pm 
Niiice
Warlord 16 May @ 10:38am 
Awesome!
Shepard of Sheep  [author] 16 May @ 9:38am 
Glad you like it :)
jalepenodemon 16 May @ 8:41am 
Absolutely nailed it. Thank you for the commission Shepard.
Blade Works 345 16 May @ 8:34am 
Time to become John A. Chapman with this one
darccheech 16 May @ 8:21am 
I like watching people sleep. They look so… unaware
Shepard of Sheep  [author] 16 May @ 8:09am 
That has to be the creepiest comment I've ever gotten
宁静致远 16 May @ 8:07am 
heh... heh... good mode...