Left 4 Dead 2

Left 4 Dead 2

Rayman1103's Mutation Mod: Accessibility & Compatibility Edition
23 Comments
Witch  [author] 11 Jul @ 3:28am 
delete the mod from the addons folder after unsubbing.
Subject-032 11 Jul @ 1:45am 
I've unsubscribed to this mod but the mutations still shows on the mutation section. I've tried relaunching the game, checked the add-ons folder and it's still there. Any way to fix it?
Brasduri 24 Jun @ 5:22am 
v nevermind, my good buddy EcoDoBoteco released a fixed version, go support his awesome fixed version; https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3506342850
Brasduri 21 Jun @ 6:20am 
Hello, if possible, can you make a fixed version of the walking dead mutation? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=162853075&searchtext=walking+dead
its a classic mutation but im not sure if anyone has fixed it, would you be interested checking it out? much love:reheart:
Witch  [author] 21 Jun @ 3:16am 
it will just take you to this mod's page, it's hard coded unless you install this locally in your files.
᲼᲼᲼ 20 Jun @ 10:18pm 
I noticed when selecting Rayman Mutations in the Mutations menu for this mod there's a "View in Workshop" button that appears to be out of place. Is this something that can be addressed, or is it something normal/hardcoded in the game?
Deadmau5UltraAnimals 31 May @ 1:13pm 
HOT
Bobinsox 29 May @ 4:05pm 
Anybody know if there's a mod out there that adds more mutation filter options?

Specifically, there are mutations tagged as "Two" player (i.e. Left 2 Die, Right 2 Live, etc.)
but the base game filters only have "Any" "One" "Four" or "Eight" player options

It's not the end of the world for me, but if anyone finds/makes one I'll kiss you on the forehead.
Names Vincent ♥ 27 May @ 10:23am 
literally was just wishing someone made this, (i made a total crap one for private use) this is so much better! great job
mixails3nd 20 May @ 2:19pm 
боже спасибо за мод
✨ 静 Blué 穏 ❄ 19 May @ 7:00am 
Thanks for making this as someone who uses custom UI's a lot finally i can play custom mutations without turning off custom UI mods to make it work
Witch  [author] 19 May @ 3:10am 
Report these bugs to rayman, as I did not make any changes to the mutations themselves, only their presentation in the main menu.
Sgt. Tranpulin 19 May @ 3:07am 
Nice work, I was waiting for something like this

I found some things
- The infection mutation (the one where only special infected spawn and you kill them with bile bombs that act like poison), if you start on the first map of a campaign, you spawn with the pistol, but if you start from any other map, you don't get a pistol. Also, unless that's intended, the tank takes too long to spawn on the finale?
- The gungame mutation, where you get better weapons when you kill special infected, seems not to work consistently. I had the bots spawn with different weapons in the saferoom (No Mercy map 2 to map 3 transition), which made their kill not progress their weapons.
MissingTexture 17 May @ 4:12pm 
Cool, now i can find the Survivor Swap mutation, which i just couldn't find before???
Witch  [author] 17 May @ 11:40am 
you are welcome, mister
Brasduri 17 May @ 9:51am 
Holy shit, I've been waiting a long time for a mod like this, Thank you author:reheart:
ÜberMorpth 17 May @ 8:04am 
Wowie so based
L_M 16 May @ 11:10pm 
thanks for doing gods work:steamthumbsup:
edward egor 16 May @ 8:43pm 
she did it
Witch  [author] 16 May @ 7:56pm 
real...
MrShrouder 16 May @ 7:38pm 
Mutating so hard right now....
Witch  [author] 16 May @ 7:32pm 
thank you mister
ZeroSorrow™ 16 May @ 7:30pm 
very nice alternative to the original mutation mod