Half-Life 2

Half-Life 2

Immersive First Person Death [Read description]
63 Comments
XVL1456™ 1 Jul @ 11:50am 
Will ya make black mesa version?
robotgamer2 1 Jul @ 11:49am 
i have this in gmod ty for making it in hl2
Scorch0106_ #fixtf2 7 Jun @ 11:30am 
Can you make legs or/and thirdperson animations?
0b r0xious 3 Jun @ 4:13pm 
actually, not even alongside this, just whenever i download it at all.
0b r0xious 3 Jun @ 4:12pm 
whenever i download the playerlib mod alongside this, the crowbar, as well as any remodel thereof, breaks and gets replaced by an error model.
TerraTheMyssss 2 Jun @ 5:38pm 
So turns out that Dynamic Light (Projectiles) and Dynamic Fire Glow (and therefore the Standalone Flashlight [HL2/EP1]) are the ones conflicting with this. It doesn't matter if they have a high or low priority, it doesn't work.
TerraTheMyssss 1 Jun @ 9:57pm 
Oh God. After too much testing I found the problem. The script is only executed in the first map I boot. After I reload/boot a new map, it stops working. I don't know why this happens, but I hope you have an idea of why it happens
TerraTheMyssss 1 Jun @ 9:13pm 
@8oromir yeah... I already tried that before and it didn't work then and it still doesn't work
8oromir 1 Jun @ 5:41pm 
TerraTheMyssss - try to install these manually into a custom folder for your hl2 game, or in the game files

(ex. E:\Steam\steamapps\common\Half-Life 2\hl2\custom\my_custom_stuff\cfg\...
scriptfiles.cfg ) you can put the script files in there.
TerraTheMyssss 1 Jun @ 1:57pm 
I did everything, tested every addon one by one, and none of them was causing the error. I think the problem is that I have too many addons installed.
Hds46  [author] 30 May @ 9:30pm 
@TerraTheMyssss
Try to disable other scripts one by one and see which one conflicts with this mod.
TerraTheMyssss 30 May @ 10:44am 
And yes, I have both Script MultiLoader, PlayerLib and Serverside Ragdolls installed and they are on the top priority
TerraTheMyssss 30 May @ 10:42am 
rigging*
TerraTheMyssss 30 May @ 10:40am 
I did all the ridding and edited the .QC file thing but it only worked the first time I booted a map. Also the only scripts I have installed are Dynamic Fire Glow, Friendly Fire, Dynamic Light (Projectiles), QoL: Larger Flashlight Fov, Standalone Flashlight [HL2/EP1] and Custom Voiceover Fix. I don't know how any of those addons are conflicting with this one
Hds46  [author] 29 May @ 10:23pm 
@TerraTheMyssss
Could be other script mod conflict.
Most of the scripts when installed together tend to not work for some reason.
As for rigging try to add custom attachment point called "camera_point" in .qc file.
$attachment "camera_point" "ValveBiped.Bip01_Head1" 0 0 0 rotate 0 -90 -90
You can attach it to any bone not just Bip01_Head1. Player model files also should be installed directly into hl2_complete folder.
TerraTheMyssss 29 May @ 9:06pm 
So for no reason the addon just doesn't work now??? (Haven't modified anything, it's on its vanilla state)
TerraTheMyssss 29 May @ 7:16pm 
I'm still trying to rig a custom model to work with this but it still doesn't work, damn
Pacan228 29 May @ 9:09am 
This works only for ep2?
Roblox Asgore 27 May @ 4:03am 
can we have a video for installation
idk gaming 26 May @ 9:18pm 
ok
Hds46  [author] 26 May @ 3:00pm 
@idk gaming
It's incompatible, it needs custom attachment point for camera view
Breadcat 25 May @ 5:59pm 
I got it to work and I believe the way you do it (From what I can tell is when your in hl2_complete you need to make file called custom and click into it make another folder and call it root and then place the model that you installed
levislaven02 25 May @ 10:17am 
Its not working
president minge 24 May @ 1:44pm 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE INTERNET
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Breadcat 24 May @ 12:56pm 
Slight Issue though I already installed the Playermodel files and put it into my hl2_complete and I also tried putting it into just the hl2 file but still nothing
TerraTheMyssss 24 May @ 12:03pm 
Ok so I kinda made it work by reuploading this to the workshop on a private page but for some reason it only works the first time I load a map
TerraTheMyssss 24 May @ 11:27am 
@Hds46 I did so but it didn't work, also tried to uninstall this from the workshop and manually install it with the scripts but that crashed the game
blorpger 24 May @ 7:26am 
i thought i accidentaly entered gmod workshop with this
Underlayfake4 24 May @ 5:27am 
can you update the overwatch voice from ep1 to make it sound more glitchy and laggy

because valve did a lazy job and just took some voicelines and slowed them down
Hds46  [author] 24 May @ 3:33am 
Also this is my last addon for HL2 probably. I can't stand this buggy scripting method which shouldn't even work this way, is not compatible with loading multiple scripts and workshop refusing to update or load custom stuff.
Hds46  [author] 24 May @ 3:29am 
@Breadcat
Workshop sucks ass actually,it doesn't add physics to playermodel despite files being present in the mod so you'll have to install playermodel files manually from google drive link in description. There's a full tutorial in bugs & issues thread which should clear problems with this mod.
Hds46  [author] 24 May @ 3:26am 
@TerraTheMyssss
It uses standard ValveBiped skeleton so if you use any gmod playermodel and add new attachment point called "camera_point" it should work.
ottoman armoured train 24 May @ 2:39am 
inorder to make it immersive, just make it that instantly after you die, the screen turns black
TerraTheMyssss 23 May @ 10:03pm 
How can I rig a custom model to work with this?
Breadcat 23 May @ 9:54pm 
Hey So when I was trying to test the mod everytime I died my guy just simply T-pose and I get the error in my Console Command

*** ERROR: C_ServerRagdoll::InitModel: models/player.mdl missing vcollide data ***
Kato 23 May @ 8:29pm 
it doesnt work
⛧Megalomaniac⛧ 23 May @ 8:25pm 
Looks awesome, though you could try making a version that uses the same texture directory as the hev prop, that way it's instantly compatible with most reskins
giorgibob152 23 May @ 3:28pm 
Minor inconvenience ahh hit
Bottle O' Coke 23 May @ 10:30am 
(this is obviously a joke btw)
Bottle O' Coke 23 May @ 10:29am 
MaYbE yOu ShOuLd TrY mY wOrKsHoP mOd!!!11!!1!11!!!!!11
Hds46  [author] 22 May @ 5:13pm 
Try tihs addon https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3368986617&searchtext=corpses
Not sure why manual pickup doesn't works. Try to resubscribe to Script MultiLoader, Manual Pickup and all other scripts to see if it works.
8oromir 22 May @ 4:53pm 
Thanks. This addon works... but the "Manual Pickup" doesn't. And ragdolls fade even if I have "g_ragdoll_fadespeed 0" or "g_ragdoll_maxcount 200"
Hds46  [author] 22 May @ 3:47pm 
Try to resubscribe to Script MultiLoader, PlayerLib, Serverside Ragdolls.
Maybe files weren't updated automatically by workshop.
Hds46  [author] 22 May @ 3:24pm 
Did you unpack this to your "hl2_complete" folder. There should be "models" folder among other folders such as "cfg", "bin", "scripts" etc.
Do not forget to open HL2 steam library properties and put this in launch options box: +ai_force_serverside_ragdoll 1
Afterwards restart the game and start new game. Do not load old map.
I'm don't know why it doesn't work with 'Serverside ragdolls' and 'Manual Weapon Pickup' for you. 'Serverside ragdolls' is a requirement for this addon. Maybe try to install PlayerLib also.
8oromir 22 May @ 3:17pm 
@Hds46 Thanks for the reply, but I don't know what to tell you. I downloaded the ragdoll files again, but the death camera is still not placed in the ragdoll. Although as before, the ragdoll does spawn.

And still, the 'Serverside ragdolls', still break 'Manual Weapon Pickup'. And it can't be no other script addon, as I do not use any other script addons other than yours and Script Multiloader. I swear it. :gordon:

Does the mod have to be left alone as a workshop subscription, or can I manually install it to a custom folder in HL2 Update MMOD?
Hds46  [author] 22 May @ 3:04pm 
@8oromir
I've also tested this addon with "Serverside Ragdolls" and "Manual Weapon Pickup" and it works properly to me. There should be other script addon interfering with them.
Hds46  [author] 22 May @ 3:02pm 
@8oromir
This addon doesn't work because of Valve's genius workshop's virtual filesystem.
It doesn't load playermodel's physics file despite it being present in addon.
I've updated description guide to manually install playermodel files:
1.Download playermodel files https://drive.google.com/file/d/1LRmZLQ9e7PVld1tBwiTMTEkvswykKrXw/view?usp=sharing
2. Right click to HL2 in steam library, click "properties", then "installed files", then click "browse" .
Go to "hl2_complete" folder and unpack archive there.
3. Go back to HL2 steam library properties and put this in launch options box: +ai_force_serverside_ragdoll 1
4. Afterwards restart the game and start new map. Do not load old save.
8oromir 22 May @ 2:38pm 
This addon when used with "Serverside Ragdolls" breaks the "Manual Weapon Pickup" mod.... And this addon itself also doesn't seem to work for me either...
robotgamer2 22 May @ 12:00pm 
i did everything that u have to do for it to work