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Also, it seems that sometimes the pawn's prioritized work gets cancelled after using zipline. I noticed this with a pawn prioritized to do Unnatural Healing on another pawn.
It looks like my pawns can still use the zipline even when I constructed buildings or roofs within the red diameter of the zipline post after the zipline post is constructed. Would it be possible to rid the zipline posts of the construction restriction at all?
Would it be possible to prohibit pawns that are currently roping animals from using them?
KANEM : Scheduled for a next patch.
Zacky 0.0 : Scheduled for a next patch.
If so I believe it is causing error spam about the game failing to find a onboarding job
Using Linux if that helps
Varenik Lover : maybe.
George Mallory : I tested it and there was no problem, but it seems to be a conflict of tasks. I updated it by changing the code in charge of priorities.
Ano : Make a retexture mod and use it. I'm not good at textures.
I'll test it as soon as I can, thanks for your reply.
THIS IS PEAK!
This is a very cool mod.
One that I never knew I needed.
Can it be used to move drafted colonists from one place to another?
I've been thinking of using it to rapidly move my sniper teams and rifleman fire teams faster around the map.
Especially when we're running and gunning against insect infestations.