Garry's Mod

Garry's Mod

[ARC9] M41A
53 Comments
gabberdans 18 Jul @ 4:02pm 
GIVE ME THE CHIP!!!!
Roaring Fraud 8 Jul @ 6:39am 
mmm brick
Ultrash0ck  [author] 4 Jul @ 1:00pm 
Uh huh
Vodizx 3 Jul @ 10:57pm 
do mw version, cause arc9 is pure ass
Ultrash0ck  [author] 3 Jul @ 7:39pm 
This was made for a server, i'll not make a entire alien pack
DrArkham 3 Jul @ 6:11pm 
make the M56 Smartgun
Vodizx 26 Jun @ 11:27am 
@bunnyzerg romulus version it can be found in alien fireteam elite. but its hard to decompile models from those triple AAA games.
bunnyzerg 18 Jun @ 9:49am 
I have been searching for the past few days for the Romulus version of this gun, I won't spoil the movie but there is a white version of this gun in it with a special feature and I really want it in Gmod, if anyone know of a mod that has it please let me know
ITS HERE
LSTR-S2301 14 Jun @ 5:23pm 
oh ok now i see it
Ultrash0ck  [author] 14 Jun @ 1:57pm 
:steamfacepalm::steamfacepalm:
LSTR-S2301 14 Jun @ 1:41pm 
why does this require the signalis weapon pack?
Mo Gigmal 13 Jun @ 7:12pm 
i hope you do the revolver from alien isolation
talk about ragebait, am I right?
PT2: And even if I humour the idea of the U1 being able to fire shotgun sub-caliber rounds the M41 model this is based off of is the M41A1 from the original Aliens (you can tell from the 99 round magazine and the bulkier size), it's only in Aliens and none of the other games (unless you count Hudson's Pulse Rifle or Ripley's Flamethrower/M41A1 hybrid in A:CM which I don't since they're easter egg weapons and not actually canon). The point is, even if you were right, the M41A1 can't fire shotgun sub-calibers, only (if you are correct) the newer M41 rifles.
@Gordon, GORDAN! You don't seem the understand. I am the bigger alien nerd here, buster brown. PT1: Not once is it mentioned in the lore that there is sub-caliber adapters that let them use shotgun rounds in the U1. U7 is the shotgun attachment. And for the record, they have different attachments for different ammo (e.g. the U4 Firebomb Launcher is just the same as the U1 but it's used to shoot different ammo). Now, unless there is an alien comic book that's rarer than moldavite that mentions the U1 being able to fire a shotgun sub-caliber I think I'll stick with Xenopedia's information.
nohasenada 13 Jun @ 2:54pm 
oh ok i mean i saw an Holo sight on the picture and i got confused
Ultrash0ck  [author] 13 Jun @ 2:21pm 
Its on purpose
nohasenada 13 Jun @ 2:12pm 
Q:i am missing something or im stupid? i cant put attachmets on it
Gordon, GORDAN! 13 Jun @ 12:11pm 
Will the Grenade Launcher ever work?

@Warm Bowl of Peas

funnily enough... Did you know that some Grenade Launchers can have sub-caliber adapters that let them use shotgun shells? Could one exist for the U1?
@Lieutenant Kara Thrace you have to download the M41A first and then polyarms and signails
Ultrash0ck  [author] 13 Jun @ 11:12am 
No
danil 13 Jun @ 12:22am 
does grenade launcher works on this one?
Lieutenant Kara Thrace 12 Jun @ 4:49pm 
Is it not conflicting anymore?
@Catman432111 As an alien nerd I feel like I have to tell you that it's NOT a shotgun. It's the U1 Grenade Launcher. The shotgun you're thinking of is the U7 Tac-Shotgun that is a replacement for the U1 in Aliens Colonial Marines.
Ultrash0ck  [author] 10 Jun @ 4:15pm 
I'll make it tomorrow
Lieutenant Kara Thrace 10 Jun @ 3:22pm 
Yes, it is overiding the Siganlis model. You gotta decompile your m41a models and change their names so it doesnt conlfict anymore
Ultrash0ck  [author] 10 Jun @ 1:43pm 
@Catman432111 I don't have a idea on how to do that, its my first time working with arc9 so
Ultrash0ck  [author] 10 Jun @ 1:41pm 
M4a1 from the signalis pack was jus low poly M41A rigged to the mar-63, the only thing i got from the signalis pack was the audio
idksomething 10 Jun @ 1:21pm 
its literally just the m41a from the signalis pack, with the attachments removed and the model replaced, it even overrides it
Lieutenant Kara Thrace 10 Jun @ 11:28am 
Hooray! New SWEP for ARC9, and it's the Aliens rifle :steamthumbsup:
From AVP 2010?
smolpenguingod 10 Jun @ 10:01am 
ammo counter when
Catman432111 10 Jun @ 8:48am 
Will you make the shotgun on it usable?
Nod Lucario 10 Jun @ 5:48am 
When will we be able to use attachments for this?
Invading Executioner 10 Jun @ 4:34am 
good for blowing miku's stupid head off
Lonew0lfclaw 10 Jun @ 12:25am 
This is a really well made weapon. It supports ARC9 physical bullet system as well which comes with some really cool looking tracer effects. Pointing that out because not all ARC9 weapons seem to have support for it.
if it looks low poly like the signails one download this one first then download signails and polyarms.
sent you screenshots
Ultrash0ck  [author] 9 Jun @ 6:37pm 
my tag is the same as the steam name
Ultrash0ck  [author] 9 Jun @ 6:37pm 
Can you message me on discord and send me either a recording or a screenshot
btw, why did you use the Aliens Fireteam Elite M41AE2 Pulse Rifle in the image? Just curious since this is the M41A1 from Aliens. The M41AE2 came into use a few decades after the events of Aliens and was heavily customizable unlike the M41A1. A few decades off, lol.
I clicked [ARC9] AvP and clicked M41A Pulse Rifle and it was just the signails one. Not high def like it was in the screenshots. Is there a reason you can think of? Addon conflict?
Ultrash0ck  [author] 9 Jun @ 5:23pm 
Did you spawn it in the poly arms category or in the ARC9 AVP
For me it's just the low poly version from signails. Just use the signails one.
Pez-Dispenser 7 Jun @ 4:11pm 
...Well where is it, then?
Cloud 7 Jun @ 8:55am 
I think that @JollyBeany is freaking it up rn
minions_kirill 7 Jun @ 7:46am 
its game over, man
JollyBeany 7 Jun @ 7:43am 
freaking it up rn
76_K3 7 Jun @ 6:48am 
im here to be here
Normalfw 7 Jun @ 5:14am 
whos up pulsing their rifles rn?