XCOM 2
[WotC] Allow Negative Cohesion
12 Comments
david.kahil1 17 Jun @ 5:42pm 
now i know my sworn enemies between teammates
AgRipnus  [author] 17 Jun @ 6:14am 
I was intrigued by your comment. You were so specific about it being a true negative and not a positive with a negative label, as if you had tried to make something like it, or where using some other mod that did it the other way.
MrMister 17 Jun @ 1:13am 
Mind you - I doubt I personally will make any mod that builds on this; I just tend to ask a lot about what's possible and such.

Still, what a speedy response this was - lots of props to that.
MrMister 17 Jun @ 1:11am 
To reply to the question as to what did I have in mind when I suggested this:

I was thinking that if you also implemented Cohesion Loss events, you could do the following - for instance, assuming that Compatibility ranges from 0 to 1:

Assuming that right now the formula is Final Cohesion Gain = Compatibility * (Base Cohesion Gain).

Then, you could change it to something like:

Positive Cohesion Gain = Compatibility * (Base Cohesion Gain)
AND
Negative Cohesion Loss = (1 - Compatibility)*(Base Cohesion Loss).


And once you do that, you could have negative Cohesion thresholds where the negative bonds (frictions?) appear.
Wrath 16 Jun @ 7:02pm 
Im so happy that people like you keep modding this game! Whatever you are prepping pal, Im hyped ! Keep up the great work
Dragon32 16 Jun @ 5:12pm 
It's not the same but one of the things I liked in Dragon Age II was that it wasn't just about building friendships with everyone. You could be a rival to your companions and that led to them having a different special skill than if the PC was friendly with them.

https://dragonage.fandom.com/wiki/Friendship_and_rivalry

Maybe rivals in XCOM 2 would get a small Will or Aim boost as they don't want to appear inferior.
Perry The Platypus 16 Jun @ 4:40pm 
Big fan of your mods. I downloaded even though this might not be used. I have downloaded all your behavioral, dating sim, scenario, emotions, etc. mods

One day you or someone is going to build on top of these mods, and the result is going to be a really sweet role-playing and immersive experience for us XCOM 2 WOTC players.
AgtShadowWalker 16 Jun @ 4:37pm 
This idea does sound pretty fun actually. I could also see soldiers gaining negative cohesion through stuff like friendly fire
jat11241976 16 Jun @ 4:15pm 
Well, your other Roleplaying mods are pretty sweet, gonna favorite this just in case :steamthumbsup:
Soul 16 Jun @ 4:09pm 
Ngl something like "trashtalk" that activate when you have really big negative cohesion during tactical play making you lose 10aim for a turn would be funny
spooky ghost 16 Jun @ 3:11pm 
cant wait for someone to make a negative cohesion trait for half the squad to panic and use a random action everytime their least favourite squadmate misses a shot.
AgRipnus  [author] 16 Jun @ 2:38pm 
But seriously don't download this, I'm not even sure if I will make use of it myself, I'm not subscribed to it either. It was requested and it was easy to make.