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But I will try to make a patch when I got time too and see if I can make them work together.
I think the main headache would be the UI differences during empire creation, namely the ethic civic and authority choice screen.
-----------------------------
zone_slots = {
slot_city_government
slot_city_01
slot_city_02
}
-----------------------------
Then just adjust all housing and jobs numbers in any file they appear by multiplying them by 100. After that, go to building files and change any instances of num_sapient_pops to sapient_pop_amount. Hey presto, it should 'work' from thereout. Hope that at least lets some people use this version.
@It's UwU - This has been mentioned at length in the comments bellow yours. A big warning that the mod is bugged is also plastered on the top of the page. The Bug Branch Version is the ONLY one still updated at present. I'm unable to update this version since the Mattie AH- the Dev - has the local files from which this is uploaded; no one but he can update this workshop page's mod.
@Mattie AH - Please, come back and upload the update for this.
when you launch the game, you do not spawn with the urban districts. the game then crashes.
i have only launched this with just the mod, nothing else.
Please read the description and use the other mod listed.
Sorry for any inconvenience this causes. Hopefully the mod will be patched shortly.
(Alos, it's not just the plantocracy RC. Mattie has yet to update this version to include the iteration that's patched for 4.0's 'zone_slots' so urban districts are bugged all around. The issue is identified and easily fixable -being a couple lines of code- it's just not released yet due to him presumably being unaware this isn't working. Hang in there s'il vous plait.)
Man don't I know. But I can only do as much as anyone else in this regard, lacking any means to contact him other than here. I think his profile has private on DMs or something, since that doesn't work.
He was originally not going to do an update to the original 'RC: unofficial update' due life being busy - one can respect that and appreciate that he stuck with it and always gets around to keeping it maintained even if it takes a while.
@xXDaBossModzXx It doens't require them as such, but content will be missing and it's recommended. It should work without it if you want but this mod is currently bugged so don't use it till it's fixed. See the linked RC:R - BB version for a working substitute till then.
Double checked it just now. It was working on my end until I resubscribed to the workshop mod and it updated. Clearly something must have been left out from the last test version to the final release. Apologies for the oversight on our part.
I don't have the local file so can't push any correction rn but Mattie will be able to sort it when he sees this.
In the mean time, the Bug Branch version of the mod IS working. I've been playing a game of just BB and RCR:BBV for the last while and have had no problems so far.