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You need to fix, pls
Still cool mod though
Glitched viewmodels when using the cutting mode is natural and is caused by bad viewmodel support. Switch to playermodels like breen and kleiner for the issue to be fixed.
clicking r does nothing
I really would like to be able to hide the crowbar world model in the air, maybe y'all could use the base third person weapon model for the swinging. or use some glowing light in place of a floating crowbar.
It would be a good less difficult way to allow you to use other weapons in third person utilizing PAC3.
Too bad I have little coding knowledge that doing something like this myself would probably require me to hire John Carmack for a massive fortune as a temporary freelance coder to do anything like that! lol
I'd already need to hire John Carmack to get anywhere in Blender so far. xD
This addon contains my new cutting technology and is very much experimental;
I guess you could say it's...
Cutting edge?
I am working on a new system for organizing content that will be implemented into my addons. I am almost finished with this system, and when I am, I will be adding it to my Advanced Lights mod and then pushing a big update to that mod. Then, I will begin cleaning up this addon and getting the API put together. I should be finished with the Advanced Lights update within a week, but I don't know how long it will take for me to clean up this addon and get the API ready. Probably around another week, but I definitely can't say for sure.
I also noticed that some people are having issues with the console commands. They all work fine for me and I have been unable to replicate the problems. Changes made using the console commands should take effect when you switch back to the weapon, rather than on a map restart. Changes won't apply to pieces that are already cut, but the weapon should update itself.