Conquest of Elysium 5

Conquest of Elysium 5

Star Wars - Galactic Empire Faction
16 Comments
Sticky Baka 1 Aug @ 2:20pm 
Really fun star wars mods! Only complaint is armor choices seem odd.
ATST and speeder bikes no armor
then Rebel Sergeant and corporal has armor while stormtroopers then also have no armor?
Still super cool!
Overlord 15 Jul @ 4:45pm 
Star destroyer and tie fighters are flying while speeders are floating. This makes them fatigued and they might drown in rivers (Nah, imagine actually drowning a whole ass star destroyer into a river)
raylordraymondo 26 Jun @ 5:19am 
Far as I can tell It worked perfectly after I all but the empire
GRIMZY  [author] 26 Jun @ 5:13am 
@raylordraymondo so did removing that module fix it?
raylordraymondo 26 Jun @ 5:06am 
Yes and it was when i had all human control cis and down with all stalling and crashing with no clicking at all just pressed y, thanks 4 any assist
GRIMZY  [author] 26 Jun @ 3:57am 
@raylordraymondo thats weird, it doesn't crash for me. Are you using the wild life module by chance? i know that one can lag the game at the start.
raylordraymondo 26 Jun @ 3:24am 
I attempted with every port installed at the time it crashed if that helps.
raylordraymondo 26 Jun @ 3:23am 
For some reason every time I try to load this class to look at it the game crashes.
TristanVoltair 25 Jun @ 6:39pm 
The Units with the Siege 'tag' don't have enough range to actually fire anything so nothing happens. 3-4 Tiles of nothing between the fort walls and the front of the army when most Siege units have 6-8 range equals next to useless.

You could just double it to see it working properly as it should. It don't really need to have a low range when only so many units can fire. (Especially since most units with Siege 'tags' are large size). {Higher Tiers can have even higher range, such as the ships or higher turrets.}
GRIMZY  [author] 25 Jun @ 1:32pm 
can you also elaborate on how they don't work? I'm not really seeing any issues.
GRIMZY  [author] 25 Jun @ 1:22pm 
Thank you, i will look into it. Theres bound to be issues with the ports.
TristanVoltair 25 Jun @ 12:59pm 
Though the Galactic Empire, CIS, and Rebel Alliance mods, all units with Siege 'tags' seem to not work when I attack a place with fortification or defend with them. {This includes the Rebel turrets}.

If you continue working on these mods please fix this problem.
GRIMZY  [author] 25 Jun @ 12:46am 
i will eventually get around to cleaning up some of the factions rituals, i did notice most of them have like no descriptions.
LordMaes530 24 Jun @ 11:00pm 
The only thing so far would be maybe adding descriptions for the summons and everything. Though no balances yet. (still playing so I'll let ya know)
LordMaes530 24 Jun @ 3:47pm 
I'll download this shortly! And I'll let ya know! Sounds sick though. :)
GRIMZY  [author] 24 Jun @ 6:13am 
If you guys have any issues with the mod or feel like it needs to be balanced in some way, leave your suggestions here.