XCOM 2
[WOTC] Styr's Old Species Modules Rebalance
6 Comments
Ironmonk 8 Jul @ 6:30am 
And if necessary to achieve the ideal less than 100mb or maximum of 150mb I think its valid even to reduce the texture quality... in some cases you can lower it and not tell the difference, and even if you can, the reduction in file size is so big that its worth it.
Styrium  [author] 8 Jul @ 4:18am 
I feel weird about repackaging other people's cosmetics. But we'll see..
I think all the ME ones are made by Kexx anyway, so maybe I can convince him to cook them and have them as a prereq like all of my other modules.
jahsinha 8 Jul @ 12:34am 
Agreed. The moment a modder uploads a cooked version of these, they will be an instant download. Until then, hedging, as I'm constantly trying to figure out what mods to remove so I can try - and that is harder nowadays, especially, with some chunkers I already have.
Ironmonk 2 Jul @ 9:37am 
Thanks for the good work!

Still, I think the most glaring problem with some of the RM species (Turian, Sangheili, Asari and Krogan) is the file size... it should be 150mb at the most and ideally below 100mb each.

So, yeah, we need a Re-Redux version with cooked files to reduce file sizes. This way it would be possible to have many races installed simultaneously without a huge hit on performance/loading.
Liarzax 1 Jul @ 8:52pm 
Will you be doing the Elite and other Races too?
Max 1 Jul @ 12:12am 
your genetic experiments have been called "controversial" by various ethics committees, but honestly, i think this was for their own good. excellent work, dr. vahlen styrium