Left 4 Dead 2

Left 4 Dead 2

[VScript] Smoker Cloud Poison Damage + Manual Cloud Release Ability
64 Comments
if you have a smoker cloud recolor, the manual smoke will be the modded color but the overlay will still be gray instead of the modded cloud color. The death smoke works normally tho.
Aim dedman 17 Jul @ 2:45pm 
buen mod
- 17 Jul @ 6:56am 
:steamhappy::steamthumbsup:
Faith Over Science 17 Jul @ 12:59am 
Survivor bots can't avoid the smoke.
i am the bad baby 16 Jul @ 1:01pm 
can you make it so that the smoker just lmaoboxes you with an awp? thx in advance.
Franchute 16 Jul @ 5:24am 
nice
Safefour178770 15 Jul @ 10:56pm 
ta weno
Death&AllHisFriends 15 Jul @ 5:01pm 
If I could suggest: I think an alt of this where the smoker cloud that happens when the smoker dies would complement what youre going for, and if you would add SI melee swipes to slow survivors like how the commons do would also compliment youre stuff. I think they used to slow in L4D1 but its been so long i dont really remember
Yakub's Top Guy 15 Jul @ 12:13pm 
Smoker if he was a good si
Harleymart 15 Jul @ 5:10am 
The Brapper
Golden Phobia 14 Jul @ 9:35pm 
Can you make a script to deliver a first aid kit?
BunkerGhust 14 Jul @ 7:39pm 
Why is the smoker pissing green smoke in the thumbnail
モノ江 (Monoe) 14 Jul @ 6:35pm 
Imagine a cut special infected called the Farter?
Kouriier 14 Jul @ 2:15pm 
fart smoker
Ansat 14 Jul @ 11:17am 
good
S1L3NT W1TCH 14 Jul @ 7:20am 
how the smoker should be XD
LittleBigSmoak 14 Jul @ 7:15am 
fard
Gamer53 14 Jul @ 6:50am 
fart smoker
Octoling Girl and Steve 14 Jul @ 6:34am 
why
Klonoa 14 Jul @ 5:32am 
sharty
Jennifer 14 Jul @ 4:34am 
fard
BRodieT 14 Jul @ 2:47am 
fard
smithsonsam326 13 Jul @ 10:33pm 
fard
likband91 13 Jul @ 10:07pm 
mkm
Baitofqualitycooking 13 Jul @ 10:02pm 
weird how the smoker just doesn't have anything about its name be relevant to its attack beyond it sounding like a heavy smoker about to lose his lungs.

The Hunter stalks its target and the multiplayer gameplay encourages picking off a survivors who are struggling with certain issues like hordes of infected or are performing tasks.
The Boomer is literally its namesake with the addition of its bile attracting zombies, but it's generally dangerous to kill a boomer or else it blows up and covers everyone in bile and stuns them for a bit.
The Tank fits every definition of what a tank means, to be strong as a tank and tough as a tank.

The only one in the original special infected list to really share this trait of a name not really coinciding with their gameplay is the Witch. Beyond being a dangerous special infected for being able to down or instant kill you, her name doesn't really paint a clear picture of what she does
BIGMAC1777 13 Jul @ 7:39pm 
thanks
Witch  [author] 13 Jul @ 5:09pm 
load a map first, then it should be auto created.
BIGMAC1777 13 Jul @ 4:59pm 
i can't find the ems folder
ChickenChucker96 13 Jul @ 3:43pm 
Incredibly smokey
Derpy Hooves 13 Jul @ 11:56am 
brah done tooted wth:mpn_engi:
Zadkiel 13 Jul @ 11:02am 
So basically the Smoker was going to be a weaker "Area denial" special infected but was cut possibly because Valve wanted the specials to have only one main ability to emphasize the importance of teamwork for both teams instead of one doing all the work. This is pretty much how Valve envisioned it when they created a much more powerful "Area denial" infected with the Spitter.
MingeBag 13 Jul @ 9:44am 
incredible gassy
w1 13 Jul @ 9:40am 
so gassy :steammocking:
uronga 13 Jul @ 9:39am 
that ass can fart
Takanashi 13 Jul @ 1:38am 
yay smoker can now fart even more:steamhappy:
I STAPLE TAPEWORMS ON MY 12 Jul @ 3:21pm 
yay the smoker isnt the worst special now
ark 12 Jul @ 12:28pm 
it'd be nice if you could configure the speed the poison damage the survivors' health bar, i feel like it happens too quickly
Withgreen1 12 Jul @ 2:45am 
I was thinking on doing a similar script since I couldn't find the smoker cloud damage script xd
jervine 12 Jul @ 12:08am 
The Farter?
EVIL_SUPRESOR 11 Jul @ 7:22pm 
(Part - 2)

Just to clarify the point: there are modifications to reduce damage under certain conditions, and there are mods (the only one so far, as far as I know), in which temporary health is subtracted primarily - without transferring to the player's health (an example of how it works: 80 HP for a character and +20 temporary HP - a zombie hit on an expert will only knock down temporary health, but with a lower value of the temporary parameter, the remaining damage will logically transfer to the character's health). Your work with smoker's smoke DOES NOT CAUSE DAMAGE so such, that's why the effect bypasses temporary health.

This is not a nitpick, just a suggestion for expanding the functionality! Suddenly, someone (like me, for example), will need to specifically configure such parameters, and for someone a simple slowdown or the presence of a side ability-active will be enough.
EVIL_SUPRESOR 11 Jul @ 7:22pm 
(The comment is divided into two parts... steam does not allow sending more than 1000 characters, I bring my changes)

(Part - 1)

Good day, author!

I really like your mods with additions of special infected! Innovative improvements are really few in the vastness of the workshop and thematic sites. Thank you!

A question regarding the modification... Is it possible to add a parameter of periodic damage (not the mechanics of poison, but specifically damage) and adjust the interval of the smoke effect (with what frequency will the effect of poison accumulate and cause damage to the player)?
JoJoBeast 11 Jul @ 4:43pm 
or maybe if u take too much poison you go black and white
JoJoBeast 11 Jul @ 4:39pm 
This is cool. You should make so make this for other si as well whenever they do their attacks
Witch  [author] 11 Jul @ 4:02pm 
Will need to look into.
TumbleBee6 11 Jul @ 3:45pm 
in l4d1 there was a cvar called z_ghost_allowed_in_battlefield, this disabled specials from spawning when the survivors entered a panic event or finale in versus, is there anyway you can make an addon that does what this cvar did?
Pwnage Peanut 11 Jul @ 1:55pm 
Farded
Zaden 11 Jul @ 11:25am 
I was told by many people misremembering that the smoke would very slowly damage players. So having it come true is a nice detail.

But having a surprise "pocket smoke" stun attack makes things very interesting :o
Pink Flamingo 11 Jul @ 7:58am 
damn i was searcing for this script like 2 days ago
GummyBear 11 Jul @ 4:55am 
The smoker using the cloud as an escape tool similar to squids using ink is funny.
Witch  [author] 11 Jul @ 4:31am 
yea it's compatible.