Space Engineers

Space Engineers

IMDC Mining Rig 'Termite'
31 Comments
Firekill222 9 Jan, 2024 @ 12:23pm 
@Set it uses IONs so its a space only ship
Set 4 Aug, 2022 @ 4:34am 
Not even able to lift off on a moon.
Pvt Blind 10 Sep, 2021 @ 2:35pm 
I love this ship, its so fun to play :D ive used it for aslong as i have played the game :P
The Illusion 11 Mar, 2021 @ 11:20am 
I honestly dont look at collections for this game. I get them all ingame :P. Cool design, can be used to surface mine if you want. And other than the drill functionality, it works 100%.
JD.Horx  [author] 10 Mar, 2021 @ 7:04am 
¯\_(ツ)_/¯ it is in the outdated collection.
The Illusion 9 Mar, 2021 @ 6:03pm 
@dke47059 I just printing it myself. It works, but is outdated since large drills only drill their block, and only the small drills mine out a larger space. It also doesnt have any modules on its refineries
dke47059 18 Aug, 2020 @ 2:02am 
broken, the engines are just sitting there, no power no glow, there is enough power and they are all turned on, sadly just another blueprint that's broken, all that time and resources just to demolish this
mirror_12 25 Apr, 2020 @ 2:21am 
👍😂
MrValiant 27 Dec, 2015 @ 1:14pm 
The German doesn't bother me as my grandparents were from Essex and I know enough german to figure it out. I dont speak it well at all but I make do and I kind of like it :).
As far as the drifting, I have had to reinstall SE after reinstalling my OS and have noticed a few glitches that I had before, are no longer. I have not been able to try out this ship yet so I do not know if that was fixed also. It takes a bit to get the materials. Thanks for the responce and sorry for the delay in mine.
JD.Horx  [author] 13 Dec, 2015 @ 3:42pm 
Back then I played the translated version of SE, so this bp is still half german half engrish, sorry.
About the unintentional drift of the ship, I never noticed something like this. Cant help you with that, sorry. But you could try installing more gyros.
MrValiant 13 Dec, 2015 @ 1:17pm 
JD, I have built many ships, both using projections such as this, as well as from scratch, always in survival. I built a ship similar to this but like yours better as it looks and works better. One question though. When I start mining, the ship starts forward thrusters and a counter-clockwise turn, on it's own, that I can only stop by reversing thrusters to back away from the astroid. this happens almost every time. Is this a feature you put in, that I am not aware of being possible, or might this be a glitch in my game?

On a note, the labels on the ship I built from this look to be German . Not complaining, as it works fine and I can figure out the labels.
JD.Horx  [author] 17 Jun, 2015 @ 2:50pm 
Thank you very much :)
Sword 17 Jun, 2015 @ 1:30pm 
JD you are a realy good builder man! I totaly agree that finding OP ships breaks the game but this is a perfect ship to find in an astroid, I think there should be a mod were you have a 10% chance at finding this in an astroid.

Once again you are amazing!
JD.Horx  [author] 28 Apr, 2015 @ 9:25am 
I appreciate your suggestions! And you are totally right when telling me that this design is not perfect.
But I build this collection for exploration in the hope, that someday (maybe with help from modders) people will find some of my ships derelict drifting in space or inside an asteroid. It would be against the spirit of this game if they would find a perfect, maximum efficient industrial robot. The aesthetics must be nice but I want people to costumize, personalise and optimise found ships for their personal use. The changes you made are absolutely legit and I would make them too in survival.

Again: finding perfect efficient ships in survival worlds would be wrong in my opinion.
eric.watson 28 Apr, 2015 @ 5:44am 
As someone who has used this design as my main miner a couple of suggestions:
(1) it moves really slowly...I ended up doubling the forward thrusters (there is room) which helped alot
(2) the gravity/collector system is a really cool idea that doesn't do much in practice.
(3) I ended up putting more drills on the front (one additional row on the top and bottom which increased its effectiveness by quite a bit.

As always....I think your designs are some of the best in the game....so feel free to take or leave my suggestions!
JD.Horx  [author] 17 Apr, 2015 @ 6:25am 
Thanks, I kindly posted a link to this page under his entry.
Di-Ferr 16 Apr, 2015 @ 3:47pm 
Hey JD someone published this exact ship with the exact same name but it has only 2 subscribers XD.
Sword 2 Apr, 2015 @ 3:38pm 
This is realy good :P
JD.Horx  [author] 6 Mar, 2015 @ 12:44pm 
Ok I fixed this, thanks again.
DethSturm 5 Mar, 2015 @ 2:12pm 
For my build, I just replaced them with standard armor blocks.
JD.Horx  [author] 5 Mar, 2015 @ 10:38am 
Thanks, Im going to look for a possible fix.
DethSturm 4 Mar, 2015 @ 1:12pm 
The drills appear to only be attached by the conveyor tubes. Each support arm has two armor slopes touching at the points so they arn't really connected.
h a m b 23 Feb, 2015 @ 11:09am 
lovely
WinnieThePooh 19 Feb, 2015 @ 5:48pm 
How do i get this in game?
JD.Horx  [author] 11 Jan, 2015 @ 5:54pm 
No problem dude ;)
Wafelzzz 11 Jan, 2015 @ 5:43pm 
yea sorry didnt read
JD.Horx  [author] 11 Jan, 2015 @ 1:25pm 
Yes, because it is a blueprint.
Wafelzzz 11 Jan, 2015 @ 12:42pm 
it isnt in the mod button when i try and launch it in a new world
JD.Horx  [author] 10 Jan, 2015 @ 8:39am 
Of course it is. Could benefit from a front camera and some more pictures though.
Sword 10 Jan, 2015 @ 7:50am 
Is this good?
Derp & Junk 8 Jan, 2015 @ 3:39pm 
This makes me smile, they should just hire you.