Space Engineers

Space Engineers

IMDC 'Cerberus'-class Destroyer
75 kommentarer
JD.Horx  [skapare] 30 jun, 2024 @ 10:29 
idk, but don’t worry
SgtCharlie 14 jun, 2024 @ 16:58 
JD.Horx, I rebuilt this with the new SCI-FI ION Engines and some better weapons, as well as some of the new AI. How can I send you the new ship or credit it to you?
JD.Horx  [skapare] 11 apr, 2019 @ 13:46 
Beautiful, right? Sadly it’s just an old skybox.
OSkar12141 11 apr, 2019 @ 9:01 
Wow how did you do to have a so nice earth? (i'm talking about the earth on the screenshots)
Gunter 7 jul, 2017 @ 18:43 
for some reason when ever i try to spawn it my game crashes
jokerace45 12 apr, 2017 @ 13:44 
I found oen of these on a server but it appears to be an older version with the Antenna's in the rear engine area. However far back i nversion history that goes.
Humorous_Humor 18 feb, 2017 @ 17:04 
It's a baby Cerberus MK III!
corruptwing 12 jan, 2017 @ 0:43 
Is it like a cargo ship that randomly spawn near players? Or something like a raiding station that stay still and wait to be found?
JD.Horx  [skapare] 11 jan, 2017 @ 2:30 
I have a carrier in my collection. Just look it up in my workshop ;)
Well, I don't know what you mean by 'big'.
Kam Solastor 10 jan, 2017 @ 21:51 
@JD.Horx - would you be willing to do a large carrier build? Lots of carriers out there, but they either seem to be for tiny drones, or filled with so much stuff the game just sits back and cries in terms of FPS.
Cion Distan 29 okt, 2016 @ 18:05 
Whaaaaaat??? I'm not even subscribed to this one and it spawned as a pirate ship in my game. That's awesome! Congrats on being included in the game I guess haha
76561197971023724 11 okt, 2016 @ 22:38 
Where is the autopilot bloc on that thing ?
I want to grind it off so i can fly the ship.
Rosalie 7 aug, 2016 @ 14:14 
Found one of these while flying around with a 50km beacon searching for pirate ships :D Had to blow off the two rear guns, and accidently blew up the bridge in the crossfire, but still a nice capture >.>
Mr. Ditch 17 jun, 2016 @ 16:05 
@Derpyfun yeah, i found one when i got bored and warped my main ship im working on to the alien planet. it was sitting still between two raiding stations for some reason.
Noko 17 jun, 2016 @ 4:23 
@ditch8807 I have encountered these between earth and mars. I have even found 3! so if you are jumping around from earth to mars you should eventually see one.
Mr. Ditch 11 jun, 2016 @ 8:24 
Is there a certain radius out from the initial spawn points where these spawn? I'm addicted to capturing all the big SPRT models, definitely want to add one of these to my collection
Redbreaker47 13 mar, 2016 @ 11:00 
This thing is hell to fight against. Wasted several fighters of mine trying to get to its generator. Finally pulled through by flinging a decoy and sneaking around to grind off its main source of power.
JD.Horx  [skapare] 25 jan, 2016 @ 0:32 
At the generator in the rear of the ship.
JD.Horx  [skapare] 24 jan, 2016 @ 6:23 
If you ever engage this ship, try to stay behind it and you should be safe from most of the forward-facing turrets.
Se7enthSe7en 24 jan, 2016 @ 5:15 
These keep cropping up in my private survival. I haven't engaged them yet as I don't have a dedicated heavy combat ship up and running at this time, I'll comment again when I do.

Though from what people are saying in the comments, I'm going to need to build one hell of a ship.
Crazy Croped 20 jan, 2016 @ 21:07 
Me in a lock on torpedo ship 2 friends in fighters my huge mother ship and a ship filled with nukes just are just about to be launched at this think we will see what happens
wurblewind 6 jan, 2016 @ 18:44 
So I stumbled across one of these bastards under pirate control on my private server, and she was able to nearly total my brand new heavy cannon studded cruiser model one on one. I ended up getting a lucky shot with my last active turret that killed her power in the end. A solid design, at least in a broadside brawl. :)
Konrad Kurze 24 dec, 2015 @ 8:46 
Actually, it's behind the programmable block someone else mentioned, down behind assembler.
Konrad Kurze 24 dec, 2015 @ 8:43 
The Remote Control block is hidden under the hanger floor. Use spectator in creative to find its exact location.
JD.Horx  [skapare] 30 okt, 2015 @ 21:29 
Infact, I think the programmable block was installed by Keen...
[Dssg]Wòrm 30 okt, 2015 @ 13:20 
Tried disableling the programmable block but still could take control
JD.Horx  [skapare] 10 okt, 2015 @ 10:36 
omg sorry guys, I really didnt remember this block, its about 9 month that I uploaded this.
Thanks for finding the block Alexander...
F15RegalEagle 10 okt, 2015 @ 2:07 
I found it, its a Programmable Block on the lowest deck next to some Productivety Modules. Disabeling it lets me take control of the ship
JD.Horx  [skapare] 7 okt, 2015 @ 3:49 
huh... this version is pretty old. I'm not really sure about any remote block on board... :-/
Sir Flap of the Jack 6 okt, 2015 @ 17:08 
Hey I captured one of these in my survival playthrough and I cannot find the remote block. Could you possibly give me a hint to where it is? Also great ship design I love how it looks.
Mephiston87 28 jan, 2015 @ 7:20 
ahhh that i get yah that does happen if the turret is already firing and u move so another turret is in the way it will shoot through it, the only way the devs can fix that is stop the auto turrets targeting weakspots. atm they shoot the first weakspot they see until its destroyed or out of range, no easy way to make turrets shoot a further away weakspot. i dont use missile turrets for this reason. also missiles are easy to shoot down with turrets.
JD.Horx  [skapare] 28 jan, 2015 @ 3:38 
You'll have a problem if you turn your ship while the turrets are firing on their target. They won't fire if another ship component is in their respective line of sight to the enemy, but when you turn a component of your ship into this line of sight while the rocket is already fired, you will almost always hit your own ship.
Mephiston87 27 jan, 2015 @ 23:02 
Never actually had that problem of auto turrets shooting eachother, my main command ship has 6 top and 6 bottom and no problems.
[GU]Sanovice88 27 jan, 2015 @ 16:03 
@Cute Kittens Rule thanks will give that a shot :)
Ekmos ツ 27 jan, 2015 @ 15:13 
nice ship :) :ocam:
Quickdraw6 27 jan, 2015 @ 14:24 
@JD.Horx : In fact I thought That it wouldn't be a bad idea naming my ships after moons of sol, apparently I was totally wrong. xD

Nah. Not your fault people don't realize that Cerberus is actually a multi-headed hellhound and guardian of the greek underworld. In fact, I suspected I'd see people complaining about it being from Mass Effect.
krn. 27 jan, 2015 @ 12:58 
@[GU]Sanovice88:Sub to the worshop item (blueprint) then go into your game. Load a world and press F10. It should pop up with a screen of subbed blueprints aswell as your own. Select the blueprint you want and it will be added to your clipboard. Click Ctrl+V and it should apaere as if you pasted your normal ship from your clip board.

If you subbed a ship that includes mods make sure to have them in your world or the ship will spawn withoout them blocks
[GU]Sanovice88 27 jan, 2015 @ 11:36 
stupid question time, blue prints? how to import into game?
JD.Horx  [skapare] 27 jan, 2015 @ 0:17 
In fact I thought That it wouldn't be a bad idea naming my ships after moons of sol, apparently I was totally wrong. xD
JD.Horx  [skapare] 27 jan, 2015 @ 0:11 
@Clone303 @Gojira
Thanks guys, I had a good laugh today xD
digs 26 jan, 2015 @ 22:54 
@clone303 Cerberus is the guardian of the greek underworld, with Lazarus being the man who Jesus brought back from the dead. Please Bioware, stop using other people's material, but after that's all said, nice work.
Roogal Doorn 26 jan, 2015 @ 20:59 
this thing is five stars? ok
Clone303 26 jan, 2015 @ 16:47 
man this not a Cerberus for Cerberus is from Mass Effect so please stop using Cerberus when it's not from Mass Effect but after all that's said, nice work
Dibble 26 jan, 2015 @ 15:51 
Rated up. IMHO. Only remotly similar to PoA. I just googled it. I like this anyway.
JD.Horx  [skapare] 26 jan, 2015 @ 15:05 
Afaik this is the older definition of the role of a destroyer. Modern destroyers can have the size of a cruiser.
But all that is irrelevant in SE, everybody uses their own personal classifications and has their own point of view concerning ship roles and sizes.
I'm just glad that you like it :)
Viktor Gavorn 26 jan, 2015 @ 13:58 
This is more of a heavy-frigate, a destroyer would be sleek, fast, and very well-armed, with reduced armor. Still a good looking vessel.
Drek 26 jan, 2015 @ 11:42 
wow
another amazing, quality, ship from JD, this ship fits in extremely well with your fleet, take away the colors and you could definetly see the similarities between ships.

worthy of the top workshop items this week
Taerdryn 26 jan, 2015 @ 7:19 
Aragath, are you on drugs? This only looks REMOTELY similar to the Pillar - and even that is an overexaggerated statement.
RustyDusty 25 jan, 2015 @ 17:55 
i love your work do You make carriers
Aragath 25 jan, 2015 @ 15:41 
I formulated it wrongly. I did not ment to say it is the pillar of autumn. I ment to say it is obiously based on its design and for that i expect people to put credits or confirmation for it. further more i do not wish to start a argument so I juse leave it this way.