Orcs Must Die! 2

Orcs Must Die! 2

VoidForge - Finally...
21 Comments
Nananea  [author] 1 Aug, 2021 @ 5:54am 
@Terrorism Yeah, it's meant for Endless. It deals damage when things walk over it.
Terrorism 1 Aug, 2021 @ 2:13am 
not sure why but when i was using this tool, everything died regardless on weather they were rag dolls
Brishen 22 Aug, 2019 @ 1:29pm 
yep, it indeed is powerful. heck, I even have a few images of something broken because of this mod and your "special delivery! (better than amazon prime)" in tunnels endless. I have images, but the game eventually just closed itself. it couldn't handle a million potions, coins, mr. moneybag coins, and skulls.
Nananea  [author] 22 Aug, 2019 @ 10:27am 
@Brishen Glad you liked it. This one is super overpowered lolol
Brishen 18 Aug, 2019 @ 9:40pm 
nananea, I will say: your the best on making mods for this game. I am suprised if they didn't choose you as the best modder for orcs must die. all of your mods are AMAZING, AND THIS IS EPIC! thank you!
Nananea  [author] 6 Sep, 2018 @ 9:42am 
@Chaplain13 So I've since found out that Goblin Sappers don't have a skeleton model, so they may be dead and friendly. Still unsure about the disabling mechanic.

As for the ogres, the mod has a random chance (very, very small) to give that many skeletons. Sorry it lagged you, but glad it was fun :) Not a bug!
Chaplain13 5 Sep, 2018 @ 3:56pm 
I experaniced the sme bug as Great W. W. . I also experaniced a bug were atleast ogres maybe or enemies gave me mulitple skeletons (i.e. 15 skeletons from one ogre) caused me alot of lag though was very helpful. thought I should inform you
Nananea  [author] 22 Feb, 2016 @ 10:56am 
@ManyMustFall I'm super late to replying, sorry about that! So Goblin Sappers that are sudden friendly means they died on the VoidForge and are now "skeleton minions". For some reason, they don't have an actual skeleton model in the game so this is why it happens.

As for the Goblin Sappers not disabling the forge...I'm not sure if Void Wall can be disabled in the normal game? How the mod works is a simple volume above the Coinforge that looks for ragdolled enemies and destroys them, so I don't think that volume can be disabled.
Kill Pill 💊 4 Oct, 2015 @ 7:58am 
Hmm, new bug(probably) found.

The Goblin Sappers seems just can't recognize the voidforge, they explode on them but nothing happen. Besides, some GS would just stand near the voidforge and become friendly unit(can't be hit by players, but can be killed by orcs)

It's totally OP that seems any movement made by player for orcs will resulted and instant kill :D For that purpose, spike wall seems to be the best partner for voidforge xD
Kill Pill 💊 2 Oct, 2015 @ 8:34pm 
The voidforge works pretty well in every aspect except in Nananea's nightmare endless after wave 20 :D They just seems cant do ANY dmg to orcs! Hellstone even become much more useful than voidforge. Hmm...have u consider to make the dmg to something like percentage? Makes the voidforge weaker in the early of Endless or other mode, but still useful after tons of waves of endless.
ShrimplyLyasha 21 Apr, 2015 @ 1:42pm 
@ Nananea I look forward to your return :)
Carnifex 21 Apr, 2015 @ 1:25am 
no dont stop! these mods that you make are awesome!
Nananea  [author] 20 Apr, 2015 @ 10:14pm 
@Stevie Thanks! I'm taking a break from modding again but I'd like to come back to it soon.
ShrimplyLyasha 19 Apr, 2015 @ 9:56pm 
I love all your mods! Please keep making them Nananea! <3
Carnifex 10 Apr, 2015 @ 8:26pm 
oh ok. cool!
Nananea  [author] 10 Apr, 2015 @ 8:19pm 
@KiwiSteve You push minions onto it like you would a Void Wall. As long as they are in a ragdoll state on the Voidforge they will die.
Carnifex 9 Apr, 2015 @ 8:45pm 
i still dont understand what it does
WhiteWolf 7 Mar, 2015 @ 7:55am 
Amazing. Plz make more of your awesome workshop items.
Haze 9 Feb, 2015 @ 2:55am 
I LOVE IT
Logical 7 Feb, 2015 @ 9:04am 
cool idea made into something good
Deankiller Turnupseed 7 Feb, 2015 @ 2:07am 
nice