Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

NEW: More Bloody Animation (the units remain in formation)
249 Comments
Typhoon 23 Jan @ 9:59am 
i think there is a bug, when both sword and shield horse fight there is a repeated death animation (when actually the person is not dead) like rewind
MOSKÀL 5 Jan @ 10:24am 
Please tell me how to turn it on? I can't figure it out...:steamthis:
Fedor von Bock 25 Dec, 2024 @ 5:27am 
Yes
captainducko 25 Dec, 2024 @ 5:08am 
does this work in replays?
Recruit 30 Jan, 2024 @ 1:57pm 
BloodyBeauty It's a glitch
BloodyBeauty 18 Jan, 2024 @ 11:11am 
how do you set your troops in a single line in photo 4? ive searched more than 20 game files for that
DeathNote 9 Dec, 2020 @ 1:30pm 
Do you actually need to run this with return to glory? that seems odd. I think it was a mistake
DeathNote 2 Dec, 2020 @ 8:47pm 
It worked for 1.25. I believe it still works if loaded before DEI. Anyone able to update this or cinematic kill?
닝닝 공주님의 기사 30 Nov, 2020 @ 1:31am 
it still works?
DeathNote 18 Nov, 2020 @ 10:52pm 
I am doing the same thing and going to test it out and see.
[NTB]Unclutch 27 Sep, 2020 @ 11:52pm 
@captainducko normally you shouldn't mix kill animation mods because they conflict with one another. However I am switching back to this from return to glory because I think return to glory animations are now bugged where about half of the soldiers deaths in my games just fall forward and die.
captainducko 16 Aug, 2020 @ 4:06am 
So does this go above or below Return to Glory is the load order? I'm using Kaedrin's Mod Manager
christiante77 21 Jun, 2020 @ 5:10pm 
pain...
Delicia Suprema 3 Jun, 2020 @ 3:11pm 
I only see update fix. Not someone to fix the problem. Someone other than the creator has to do this. Because he's apparently dead.
[NTB]Unclutch 29 Jun, 2019 @ 7:10pm 
Mate please come back and update this work of art
boris.yaker 23 Jun, 2019 @ 11:51am 
Help. I have tried all the bloody moods but I don´t see any blood in the game
KingdomofMick 17 May, 2019 @ 2:12am 
Yeah, update this one! That would be great! I do like your "Return to Glory" mod, but I don't like missile death animations that you've changed. Like when you're firing into the side/back of an enemy unit. They just kinda slowly fall and it's lame. I prefer when they were falling rapidly with a lot of force.
BunnyPoopCereal 19 Apr, 2019 @ 11:13pm 
updated?
Joker [IT] 27 Feb, 2019 @ 6:10pm 
please update
Daker 8 Feb, 2019 @ 4:50pm 
Please update this mod because i can't see any animations where the head is being chopped off. Or at least make your mod ''Return To Glory'' with the units remaining in formations. Thanks
Ke_Katze 20 Sep, 2018 @ 12:44pm 
Update pls!
ImpKing72 1 Sep, 2018 @ 5:03am 
Hey I have downloaded this but it isn't working. Have followed the instructions precisely. Same aniamtions are being used.
verjos28 26 Aug, 2018 @ 5:41am 
Hello!!
why does it only work in custom battle but not in campaign??
greetings
Exorcisto 26 Jul, 2018 @ 3:18am 
Dear developer fashion, unfortunately there is no blood, even in the settings allowed it. Do not tell me how to solve this problem.
mretsam 12 May, 2018 @ 11:39pm 
Update if you get a chance please! :)
Alexander The Greek 20 Mar, 2018 @ 8:13am 
update
Umaril 18 Mar, 2018 @ 2:17am 
Hey! would it be possible to get this updated =/? it wont work after that stupid pointless new DLC:steamsad::steamfacepalm:
Γιος της Σπάρτης 12 Mar, 2018 @ 6:16am 
update please
Alexander The Greek 9 Mar, 2018 @ 4:57pm 
Yes, CA fixed animations but sometimes when my units retreat enemy doen't kill then while hunt them. Also, I can see more animations now but the animation with decapitations and dismembements is more often than other animations especially when you kill enemies while they retreat. So, if you can make a balance in all animations and in all unit types but the most bloody like them must be more rare. It is better now than patch 18 but not so much like patch 17.
Crimson Sky Dux 9 Mar, 2018 @ 8:45am 
Need update
Lukas 8 Mar, 2018 @ 12:22pm 
update please
WalhallBerserker 25 Feb, 2018 @ 6:29am 
would you make a mod with an old version with the blood effects?
Cryptex 17 Feb, 2018 @ 4:44am 
Nice Thank you it worked for me
Petro  [author] 17 Feb, 2018 @ 4:07am 
Pach 17 version in description
Petro  [author] 14 Feb, 2018 @ 6:44am 
Soon the other versions will be updated and a new one will be uploaded
Petro  [author] 14 Feb, 2018 @ 6:43am 
Gioite! New version out now, I have fixed the vast mayority of the problems, some sword-schild vs sword-schild animation unfortunatly now don't have some blood effects, this is not fixable unfortunatly.
Petro  [author] 13 Feb, 2018 @ 12:40pm 
Good news! I have restored the spear and falx animations, but I found that the sword animations are missing from the game, I'm trying to restore them using old pach.
Danone 6 Feb, 2018 @ 10:05am 
update?
Holland_NL 19 Dec, 2017 @ 7:07am 
It still has great animations but it speeds up battles A LOT.
Holland_NL 14 Dec, 2017 @ 5:22pm 
I really hope this gets updated, it used to be the best animation mod out there :(
Super Mean Agent 10 Dec, 2017 @ 9:27pm 
People don't use this mod, it's outdated and abounded! It's also buggy and un usable
Holland_NL 10 Dec, 2017 @ 3:42pm 
This mod seems the speed up battles enormously after the last DeI update. Any clue as to why?
cuzurfatlikethat 12 Nov, 2017 @ 11:34am 
yes it is, there isn't any blood and gore mod that isn't
kartoffelsalat 12 Nov, 2017 @ 10:16am 
Is this mod competitable with Blood&Gore DLC?
Meezle 6 Aug, 2017 @ 3:53am 
hi guys, compatible with the mod 'kill animation overhaul (no battle change)" ? thankss
idk what to think
Super Mean Agent 18 Jun, 2017 @ 1:27am 
Yes it is.
cuzurfatlikethat 8 Jun, 2017 @ 2:56pm 
Is swisssbob save game compatible?
Super Mean Agent 8 Jun, 2017 @ 2:19pm 
Don't use this mod man, it's broken and buggy.. instead go use swissbob animation mod. Thank me later.
cuzurfatlikethat 8 Jun, 2017 @ 2:05pm 
Save Game compatilbe? also how do I know that it's working