Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can use the UPC-ATT Language Mod and the link is above in the description.
It is compatible yes, but the recruitment and upkeep costs are made for the normal version. So it should work, but the upkeep and costs aren't fully balanced.
It is an optional unit pack specially made to be fully compatible with Radious Mods.
Yes it is still compatible as the main mod didn't get a major big change in the core systems of the game.
No problem at all. Enjoy the mods :-)
After reviewing my mods,I believe Radious him/herself made the mod with Bavarian Mounted Swordsmen (twas his Charlemagne units mod). I asked about it on the comments section there but haven't got an answer back yet. I don't really know why I'm saying this honestly. I just felt like pointing it out I guess.This ain't me trying to be needy or get attention or anything. I'm just an idiot.
Ok. Thanks
I suggest to ask the modder which added the Bavarian Mounted Swordsmen. Yes custom units are added through building chains which the modder must activate that the unit is recruitable.
Thanks old mate ;-) Good to see you're too still around :-)
Thanks a lot my Swiss mate ;-) Yes two Helvetii units are included :-)
No I don't release other versions than my two ones. But as you use the Radious version, this fame level increase is directly built-in the core Radious mod.
It's just the launcher which shows "outdated", but it still fully works.
STEAM > Library > Total War Game > Options > Betas > choose "launcher_release_candidate"
If you want to use later again the new launcher, then do the same process and choose > Betas > NONE - unsubscribe from all betas
Here are the detailed infos:
https://www.totalwar.com/blog/welcome-to-the-new-total-war-launcher
It's recommended that you put AUM-ATT as high as possible in the loading order of the new launcher.
http://www.twcenter.net/forums/showthread.php?680987
The UPC-ATT should work without the need to activate it manually in the new launcher.
As I described it in the installation instructions, the file just needs to be in the related data folder of Attila.
http://www.twcenter.net/forums/showthread.php?680610
Probably it does work with turns per year mods, but you should ask Radious about this. In any case a new campaign start is needed if you activate a turn per year mod.
Unit Recruitment Strength
http://www.twcenter.net/forums/showthread.php?782077
The recruited units in Thrones of Britannia start with the unit strength percentage of 25% in the vanilla base game. This mod changes the starting value. I made also a tutorial how you can change this value to your favour.
http://www.twcenter.net/forums/showthread.php?775580-Failed-to-update-the-mods-in-Workshop&p=15559447&viewfull=1#post15559447
Caligula created two proposals for the award as "Man of the hour" for our recent help for the modding community. Thanks a lot for his time to do this and the honour!
http://www.twcenter.net/forums/showthread.php?780826-Award-Swiss-Halberdier-for-Man-Of-The-Hour
http://www.twcenter.net/forums/showthread.php?780840-Award-Miguel_80-for-Man-Of-The-Hour
Un-subscribe the mod. Close Steam, re-start Steam.
Then open STEAM > PROPERTIES > DOWNLOADS > and select "Clear Downloadcache".
This clears the download cache and sometimes it's useful if problems appear while subscribing to mods.
Close Steam. Re-start your computer and open Steam again.
After this you must again once type in your Steam login name and password.
Then verify the "vanilla" files and the integrity of the game:
> Open Steam > click on my games > right-click on Attila > left-click on properties > then look for the Local files tab and click on Verify the integrity of the game cache
There you can re-check the integrity of your Attila files. It takes some time, but after updating you have again all proper vanilla files.
Then subscribe again to the mod and check both folders above if it has been downloaded.
Then you can open the Attila launcher again and try if it loads.
Please try the following. Un-subscribe the mod. Close Steam, re-start Steam. Open the Attila launcher. Close the Attila launcher without doing anything.
Check the Attila data folder here:
C:\Program Files (x86)\Steam\SteamApps\common\Total War Attila\data
And the other special folder here:
C:\Program Files (x86)\Steam\steamapps\workshop\content\325610\395694654
If the aum_att_mod_rad.pack is there then try to start it again.
I have tried unsubscribing from the mod and going to the said directory of the mod which is Steam\steamapps\workshop\content\325610\395694654 and deleted the files.
Tried subscribing again, launched the game but the mod is still updating but it's stucked.
I didn't manually download the files or anything, i just subscribed from this post when i first downloaded this mod.
Do you know how can i update the mod?
> Subscription on Steam:
If you subscribe to Steam, then the file aum_att_mod_rad.pack will be downloaded to this special folder below:
C:\Program Files (x86)\Steam\steamapps\workshop\content\325610\395694654
So if you manually installed AUM-ATT before, then you should delete the file aum_att_mod_rad.pack in your data folder that both files don't conflict to each other. It can also be that Steam automatically removed the file already after the subscription.
C:\Program Files (x86)\Steam\steamapps\common\Total War Attila\data
> Manual Installation:
If you want to still install AUM-ATT manually, then just copy the file aum_att_mod_rad.pack into your data folder:
C:\Program Files (x86)\Steam\steamapps\common\Total War Attila\data
http://www.twcenter.net/forums/showthread.php?775580
I reported these issues directly to Creative Assembly and they fixed these huge issues. They will further investigate the remaining issues with the Attila launcher and probably also the system how Steam installs subscribed mods will change.
Where do you see now the aum_att_mod_rad.pack ?
Here:
C:\Program Files (x86)\Steam\steamapps\common\Total War Attila\data
Or here:
C:\Program Files (x86)\Steam\steamapps\workshop\content\325610\395694654
I found a solution about the general Steam Upload issue and the details are written here which can be helpful for other modders.
http://www.twcenter.net/forums/showthread.php?775580-Failed-to-update-the-mods-in-Workshop
You can use both AUM-ATT vanilla and the ROMANI UNITS PACK together.
Enjoy AUM-ATT
Swiss Halberdier
Here are some additional informations about the current state where mods are stored. CA changed the way how Steam manages the Attila mods.
OLD Mods (updated before the last launcher update) are still in the normal Attila data folder:
C:\Program Files (x86)\Steam\SteamApps\common\Total War Attila\data
NEW Mods (updated after the last launcher update) will be only stored in this folder below and they will be deleted in the Attila data folder of the subscribers:
AUM-ATT Vanilla version
C:\Program Files (x86)\Steam\steamapps\workshop\content\325610\395693939
AUM-ATT Radious version
C:\Program Files (x86)\Steam\steamapps\workshop\content\325610\395694654
I released my AUM-ATT 2.7.
Changelog:
- fully save game compatible
- several small optimizations related to the custom units
- updated both versions on Steam after a long time because I had issues with updating my Attila mods on Steam. This issue happenend also to other modders since the latest Attila launcher update.
MANUAL Installation information:
You don't have to manually install AUM-ATT anymore and you can subscribe to Steam again. If you prefer to install AUM-ATT manually, then you can still install it to the normal Attila data folder.
I'm working on a small update of AUM-ATT 2.7 at the moment.
I released today a new version of the Unit Pack Compatibility - Attila (UPC-ATT).
http://www.twcenter.net/forums/showthread.php?680610
Thanks a lot for your detailed report! Yes exactly this is what I wanted to know if this happens on the player's PCs too.
I made before the release extensive tests and came to the same conclusion. CA changed something how Steam manages the Attila mods. I'm in contact with CA about this new behaviour and also about the highly needed fix of the launcher for us modders described earlier this week on my thread here.
So at the moment the situation is like this:
OLD Mods (updated before the last launcher update):
C:\Program Files (x86)\Steam\SteamApps\common\Total War Attila\data
NEW Mods (updated after the last launcher update):
C:\Program Files (x86)\Steam\steamapps\workshop\content\325610\***
Yes that's right in this special folder were always these .legacy files, but now it is also that new updated mods like my aum_att_mod_rad.pack are directly visible in this folder. And only there as they aren't anymore in the normal data folder.
Sorry for multiple posts - hope the report helps
Basically something changed how Steam installs now the mods on your harddrive.
Can please someone confirm if the mod has been updated in this folder?
C:\Program Files (x86)\Steam\SteamApps\common\Total War Attila\data
aum_att_mod_van.pack
Or did it download to this folder?
C:\Program Files (x86)\Steam\steamapps\workshop\content\325610\395694654