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We have also given you credit inside our "Original Author Credit Discussion List".
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=808627875&searchtext=spicy
It's our 5th compile and we simply want to inform you on how we are using your mod currently.
If you would like us to remove your mod then please notify us there.
Thank you for all your work to improve Torchlight_2!
I'm not sure if you have to start a new game or not though.
-Improved the hit rate of the Rifle projectile
Still will miss from time to time, but should be improved. Let me know if it's not.
My character that's using the rifle has the Rapid Fire Skill, so that
temporarily fixes the problem for the moment
Level 64
Hard
Maybe your right, I haven't tried Elite yet
Im just right now on my brother account since were renovating my room with my computer.
I noticed something, not sure if its valid.
In this game you can't miss while you have a mob targeted and your left mouse button pushed down and there are no objects in between. However even when firing on stationary targets it seems some of my shots just miss, fly through/over the target doing no damage or showing any effect like miss or dodge (I'm playing simpleplayer on normal btw). It's not consistent but it seems a height difference between me and my target increases the risk of this happening.
I'm not even sure if it's the mod or just something wrong with the game itself, although I didn't notice this while playing with a bow. I think around 5% of my basic shots this happens, excluding fast moving targets using a 'dive' skill for example.
It's possible. What difficuly and level are you?
I really love that the rifle goes a farther distance!
- Increased the range of the rifles from 9 meters to 17 meters, Rifles should have the greatest range of all ranged weapons
-Also did this because the game sees Rifles as Shotgonnes and they are not included in the range bonuses for ranged items.
- Changed the projectile particles to something a bit more unique to set them apart from Bows and Crossbows
Thanks for the mod, first one I subscribed to!
To add to the queston of Stygian Emperor: if rifles are seen as shotgonnes in-game, Long Range Mastery does not affect it though, Shotgonne Mastery does which gives rifles a knockback effect but no extra range?
It should, the game sees both Rifles and Shotgonnes as the same type of item (shotgonnes are actually labeled as Rifles in GUTS). So any bonus applied to the Long Range Mastery or ranged items will affect both the same.
I did have to make some icon sheets which require re-sizing and re-shaping, so that was the hardest part.
https://support.runicgames.com/kb/articles/60-how-to-merge-mods